7 research outputs found

    Web Page Fragmentation and Content Manipulation for Constructing Personalized Portals

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    Abstract. This paper presents a web page fragmentation technique, which is utilized for extracting specific parts of web pages and building personalized portals using these fragments. It is based on an algorithm, which fragments a web page in discrete fragments using the page’s internal structure. A training and update procedure is used for identifying the specific fragments of a web page in different time points. Using this technique a service provider can offer Web users a system for building personalized pages based on the content of their favorite sites. This technique, besides providing a convenient way for browsing, saves time and reduces the cost of browsing in different sites.

    A web content manipulation technique based on page Fragmentation

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    Web portals today offer a variety of content and services to their users. This content can be split into various categories and usually content semantically related is placed in the same area. In this paper, a software technique is presented that allows the viewers of web sites to build their own personalized portals, using specific areas of their preferred sites. This technique saves users' time and reduces the cost of browsing the web by minimizing the volume of data that has to be downloaded. It is based on an algorithm, which fragments a web page in discrete fragments using the page's internal structure. Users utilize a web interface to define which parts of selected web pages they desire to appear in their personalized portal. No additional software needs to be installed on the users' personal computers, since this technique is designed to function centrally as a data source for a Web Server. In addition, usage of this technique reduces user perceived latency during browsing sessions, since less data must be transferred to users' personal computers

    Services General Terms

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    In this paper, a technique is presented that allows web sites viewers to build personalized web pages, using specific thematic areas of their preferred sites. This technique, besides saving from the trouble of having to browse in different sites in order to find the desired content, saves users time and reduces the cost of browsing the web by minimizing the data that have to be downloaded. It is based on an algorithm, which fragments a web page in discrete fragments using the page’s internal structure. A training and update procedure is utilized for recognizing the instances of the web page components in different time points

    A Web-Based Game For Supporting Game-Based Learning

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    Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning new concepts, acquiring expertise and practicing knowledge. Although game-based learning has been applied mainly for teaching children, it can be quite helpful for adult vocational or university learning. In this paper, a web-based game is presented, which has been developed for enhancing the learning experience of university students. Its goal is to serve as a complement to classes, although it can be used independently. It provides the students with many ways for communicating (synchronously or asynchronously) and acquiring information. Through the use of the game, the students gain easily new knowledge, since they have to search for it, understand it and use it in discussions with other students, who are members of other teams. The game is played by many users simultaneously. Microsoft's ASP.NET scripting environment was used for creating the game's website. The website utilizes also Macromedia's communication technology (Flash Communication Server MX) for enabling real-time communication by several means (voice, text, etc). Flash was used in the website for building the real-time communication modules as well as for creating a more elegant user interface. The game platform can be used by many teachers simultaneously for running different game themes. It also gives the opportunity to visitors to watch games as spectators

    GAME-BASED LEARNING USING WEB TECHNOLOGIES

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    Game-based lifelong learning, web application, three-tier architecture. Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning new concepts, acquiring expertise and practicing knowledge. Although game-based learning has been applied mainly for teaching children, it can be quite helpful for adult vocational or university learning. In this paper, a web-based game is presented, which has been developed for enhancing the learning experience of university students. Its goal is to serve as a complement to classes, although it can be used independently. It provides the students with many ways of synchronous or asynchronous communication and knowledge acquisition. Through the game, students have to search for information, understand it and use it in discussions with the members of other teams. Many users are able to play the game simultaneously, while many teachers may run different game themes. Microsoft’s ASP.NET scripting environment was used for creating the game’s website and its rationale. The website utilizes also Macromedia’s communication technology (Flash Communication Server MX) for enabling real-time communication by several means (voice, text, etc). Flash was used in the website for building the real-time communication modules as well as for creating a more elegant user interface
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