121 research outputs found

    Accelerated Training via Incrementally Growing Neural Networks using Variance Transfer and Learning Rate Adaptation

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    We develop an approach to efficiently grow neural networks, within which parameterization and optimization strategies are designed by considering their effects on the training dynamics. Unlike existing growing methods, which follow simple replication heuristics or utilize auxiliary gradient-based local optimization, we craft a parameterization scheme which dynamically stabilizes weight, activation, and gradient scaling as the architecture evolves, and maintains the inference functionality of the network. To address the optimization difficulty resulting from imbalanced training effort distributed to subnetworks fading in at different growth phases, we propose a learning rate adaption mechanism that rebalances the gradient contribution of these separate subcomponents. Experimental results show that our method achieves comparable or better accuracy than training large fixed-size models, while saving a substantial portion of the original computation budget for training. We demonstrate that these gains translate into real wall-clock training speedups

    Growing Efficient Deep Networks by Structured Continuous Sparsification

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    We develop an approach to training deep networks while dynamically adjusting their architecture, driven by a principled combination of accuracy and sparsity objectives. Unlike conventional pruning approaches, our method adopts a gradual continuous relaxation of discrete network structure optimization and then samples sparse subnetworks, enabling efficient deep networks to be trained in a growing and pruning manner. Extensive experiments across CIFAR-10, ImageNet, PASCAL VOC, and Penn Treebank, with convolutional models for image classification and semantic segmentation, and recurrent models for language modeling, show that our training scheme yields efficient networks that are smaller and more accurate than those produced by competing pruning methods

    Making Scholarly Activity Available to the Masses: The Scaffolding of Scholarship Throughout the Undergraduate Curriculum

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    Florida Gulf Coast University’s Quality Enhancement Plan (QEP) focuses on improving student critical thinking, information literacy, and written communication. Rather than developing these skills through traditional methods (e.g., through senior-level, independent research), these learning outcomes are practiced through scholarly experiences. Traditional undergraduate scholarship manifests itself through terminal, senior capstone or research experiences. These, because of the economy of scale, typically reach a minority of students, often just honors students or those approached by faculty mentors. At FGCU, however, scholarly experiences are a part of the curriculum throughout the program of study, and scaffolded to build greater depth and sophistication. Presented here are examples from both a program in STEM (Marine Science) and the humanities (Music Performance). Students in Marine Science receive their first exposure to the vetting of literature and expository scientific writing within their general education science courses. Students are presented with an exercise to evaluate the credibility of web-based literature using the CRAAP test. A semester-long writing assignment has them investigate an earth-process-related problem that has societal consequences. They review and evaluate the secondary literature, prepare a first draft that is critiqued, and then submit a final version while meeting a number of milestones along the way. Students enter the major’s curriculum through a course entitled “Scientific Process”, which introduces them to all aspects of scientific research and culminates with them writing and defending a research proposal they may eventually work to completion. Numerous courses at the upper-class level are designed as scholarly focused or enriched, a branding requiring that certain criteria are met. In these courses, students often participate in genuine collaborative research projects that can lead to student publication and enhance faculty productivity. Finally, as a senior, the capstone course requires that they produce a scholarly poster or oral presentation that is either given in the class or within a university forum. Music Performance students’ experiences track towards demonstration of content mastery in the artifact of a senior recital. In this public display of scholarly achievement a student presents repertoire from major historical eras on his or her instrument or voice for an hour or more. Additionally the students complete a comprehensive document analyzing music in terms of performance practice (how and why certain music should be performed to meet historically appropriate creations and recreations). Students enter this major their freshman year after an audition process and immediately begin developing the skills required to demonstrate proficiency as professional musicians. Experiences performing in ensembles and in private lessons cultivate listening skills to make informed musical judgments. Theory courses develop students’ abilities to hear music with their eyes. Upper level courses require students to clearly articulate in writing their thoughts about music’s formal properties, why certain music requires particular performance considerations, and how to execute those performance requirements in their technique. The conundrum for collection of data is how to assess university-wide learning outcomes in the context of a performance. Without a tangible artifact, FGCU relies on artist teams to develop assessment procedures that accurately capture if students meet targets as demonstrated in performance. Though too early for us to have extensive assessment data, anecdotal evidence suggests students enjoy this approach and are honing their skills within these learning outcomes. We anticipate these improvements will increase graduates’ life-long learning potential, as well as their competitiveness for employment and further education

    Storm-Generated Molluscan Thanatocoenosis along a Carbonate Paleoshoreline: Southern Eleuthera Island, The Bahamas

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    Concentrations of large mollusc shells in coastal deposits provide important information about the local malacofauna and potential transport agents, including extreme events [1-4]. Such accumulations are common in the rock record [5,6], with Quaternary examples serving as good time-averaged examples by combining aspects of both the modern biocoenoses and the fossil record. Death assemblages of local organisms (thanatocoenosis) and their preserved record (taphocoenosis) in carbonate settings, where granulometric spectrum may be very limited (e.g., ooilitic sand), can serve as important paleo-environmental indicators, especially when considered in combination with primary sedimentary structures (in outcrops or geophysical images) and in situ biogenic structures (trace fossils)[7]. Along prograded beach/dune ridge complexes (strandplains) [8], extensive accumulations of large nearshore mollusc shells are likely related to extreme events, such as intense storms [1]. This study reports on an anomalous accumulation of mostly juvenile conch shells (Aliger sp.) along one of the oldest (landwardmost) paleoshorelines of the Plum Creek Beach in Freetown, southern Eleuthera Island, The Bahamas (Fig. 1). Shell preservation is assessed using semi-quantitative taphonomic grades

    Cylindrical Mega-Voids in Quaternary Aeolianites, Little Exuma Island, The Bahamas: Georadar Response

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    In addition to karst features, tropical carbonates contain a wide range of smaller cylindrical voids (“pipes”) attributed to bioturbation, tree molds, or dissolution, among others. During geophysical investigation of the Little Exuma Island, The Bahamas, several sites with enigmatic voids were investigated using a high-frequency ground-penetrating radar (GPR) imaging. The aim of the paper is to assess the feasibility of GPR to detect voids within lithified Holocene calcarenites of the Hannah Bay Membe

    Mechanical Search: Multi-Step Retrieval of a Target Object Occluded by Clutter

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    When operating in unstructured environments such as warehouses, homes, and retail centers, robots are frequently required to interactively search for and retrieve specific objects from cluttered bins, shelves, or tables. Mechanical Search describes the class of tasks where the goal is to locate and extract a known target object. In this paper, we formalize Mechanical Search and study a version where distractor objects are heaped over the target object in a bin. The robot uses an RGBD perception system and control policies to iteratively select, parameterize, and perform one of 3 actions -- push, suction, grasp -- until the target object is extracted, or either a time limit is exceeded, or no high confidence push or grasp is available. We present a study of 5 algorithmic policies for mechanical search, with 15,000 simulated trials and 300 physical trials for heaps ranging from 10 to 20 objects. Results suggest that success can be achieved in this long-horizon task with algorithmic policies in over 95% of instances and that the number of actions required scales approximately linearly with the size of the heap. Code and supplementary material can be found at http://ai.stanford.edu/mech-search .Comment: To appear in IEEE International Conference on Robotics and Automation (ICRA), 2019. 9 pages with 4 figure

    Modeling Dynamic Environments with Scene Graph Memory

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    Embodied AI agents that search for objects in large environments such as households often need to make efficient decisions by predicting object locations based on partial information. We pose this as a new type of link prediction problem: link prediction on partially observable dynamic graphs. Our graph is a representation of a scene in which rooms and objects are nodes, and their relationships are encoded in the edges; only parts of the changing graph are known to the agent at each timestep. This partial observability poses a challenge to existing link prediction approaches, which we address. We propose a novel state representation -- Scene Graph Memory (SGM) -- with captures the agent's accumulated set of observations, as well as a neural net architecture called a Node Edge Predictor (NEP) that extracts information from the SGM to search efficiently. We evaluate our method in the Dynamic House Simulator, a new benchmark that creates diverse dynamic graphs following the semantic patterns typically seen at homes, and show that NEP can be trained to predict the locations of objects in a variety of environments with diverse object movement dynamics, outperforming baselines both in terms of new scene adaptability and overall accuracy. The codebase and more can be found at https://www.scenegraphmemory.com
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