2 research outputs found

    Impact of Record-Linkage Errors in Covid-19 Vaccine-Safety Analyses using German Health-Care Data: A Simulation Study

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    With unprecedented speed, 192,248,678 doses of Covid-19 vaccines were administered in Germany by July 11, 2023 to combat the pandemic. Limitations of clinical trials imply that the safety profile of these vaccines is not fully known before marketing. However, routine health-care data can help address these issues. Despite the high proportion of insured people, the analysis of vaccination-related data is challenging in Germany. Generally, the Covid-19 vaccination status and other health-care data are stored in separate databases, without persistent and database-independent person identifiers. Error-prone record-linkage techniques must be used to merge these databases. Our aim was to quantify the impact of record-linkage errors on the power and bias of different analysis methods designed to assess Covid-19 vaccine safety when using German health-care data with a Monte-Carlo simulation study. We used a discrete-time simulation and empirical data to generate realistic data with varying amounts of record-linkage errors. Afterwards, we analysed this data using a Cox model and the self-controlled case series (SCCS) method. Realistic proportions of random linkage errors only had little effect on the power of either method. The SCCS method produced unbiased results even with a high percentage of linkage errors, while the Cox model underestimated the true effect

    Static and Dynamic Accuracy and Occlusion Robustness of SteamVR Tracking 2.0 in Multi-Base Station Setups

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    The tracking of objects and person position, orientation, and movement is relevant for various medical use cases, e.g., practical training of medical staff or patient rehabilitation. However, these demand high tracking accuracy and occlusion robustness. Expensive professional tracking systems fulfill these demands, however, cost-efficient and potentially adequate alternatives can be found in the gaming industry, e.g., SteamVR Tracking. This work presents an evaluation of SteamVR Tracking in its latest version 2.0 in two experimental setups, involving two and four base stations. Tracking accuracy, both static and dynamic, and occlusion robustness are investigated using a VIVE Tracker (3.0). A dynamic analysis further compares three different velocities. An error evaluation is performed using a Universal Robots UR10 robotic arm as ground-truth system under nonlaboratory conditions. Results are presented using the Root Mean Square Error. For static experiments, tracking errors in the submillimeter and subdegree range are achieved by both setups. Dynamic experiments achieved errors in the submillimeter range as well, yet tracking accuracy suffers from increasing velocity. Four base stations enable generally higher accuracy and robustness, especially in the dynamic experiments. Both setups enable adequate accuracy for diverse medical use cases. However, use cases demanding very high accuracy should primarily rely on SteamVR Tracking 2.0 with four base stations
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