49 research outputs found

    Pilot: unlocking body memories for creativity

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    Issued as final reportNational Science Foundation (U.S.

    Interacting with Music in a Social Setting

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    This paper describes the design of a new system for interacting with music in a social setting. MusiCocktail allows users to influence certain parameters of a precomposed and pre-recorded piece of music in the way they mix their beverages at a social gathering. This new form of interaction with music enables group participation in the creation of a rich musical environment

    Interacting with music in a social setting

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    Tangible Interfaces for Real-Time 3D Virtual Environments

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    Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying graphic and animation systems. Nevertheless, they still lack intuitive control mechanisms. Set direction and acting are limited by tools that were designed to create and play video games rather than produce expressive performance pieces. These tools do a poor job of capturing the performative expression that characterizes more mature media such as film. Tangible interfaces can help open up the game systems for more intuitive character control needed for a greater level of expression in the digital real-time world. The TUI3D project (Tangible User Interfaces for Real-Time 3D) addresses production and performative challenges involved in creating machinima through the development of tangible interfaces for controlling 3D virtual actors and environments in real-time. In this paper, we present the design and implementation of a tangible puppet prototype for virtual character control in the Unreal game engine and discuss initial user feedback
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