101 research outputs found
Low cost underwater acoustic localization
Over the course of the last decade, the cost of marine robotic platforms has
significantly decreased. In part this has lowered the barriers to entry of
exploring and monitoring larger areas of the earth's oceans. However, these
advances have been mostly focused on autonomous surface vehicles (ASVs) or
shallow water autonomous underwater vehicles (AUVs). One of the main drivers
for high cost in the deep water domain is the challenge of localizing such
vehicles using acoustics. A low cost one-way travel time underwater ranging
system is proposed to assist in localizing deep water submersibles. The system
consists of location aware anchor buoys at the surface and underwater nodes.
This paper presents a comparison of methods together with details on the
physical implementation to allow its integration into a deep sea micro AUV
currently in development. Additional simulation results show error reductions
by a factor of three.Comment: 73rd Meeting of the Acoustical Society of Americ
Stochastic Sampling Simulation for Pedestrian Trajectory Prediction
Urban environments pose a significant challenge for autonomous vehicles (AVs)
as they must safely navigate while in close proximity to many pedestrians. It
is crucial for the AV to correctly understand and predict the future
trajectories of pedestrians to avoid collision and plan a safe path. Deep
neural networks (DNNs) have shown promising results in accurately predicting
pedestrian trajectories, relying on large amounts of annotated real-world data
to learn pedestrian behavior. However, collecting and annotating these large
real-world pedestrian datasets is costly in both time and labor. This paper
describes a novel method using a stochastic sampling-based simulation to train
DNNs for pedestrian trajectory prediction with social interaction. Our novel
simulation method can generate vast amounts of automatically-annotated,
realistic, and naturalistic synthetic pedestrian trajectories based on small
amounts of real annotation. We then use such synthetic trajectories to train an
off-the-shelf state-of-the-art deep learning approach Social GAN (Generative
Adversarial Network) to perform pedestrian trajectory prediction. Our proposed
architecture, trained only using synthetic trajectories, achieves better
prediction results compared to those trained on human-annotated real-world data
using the same network. Our work demonstrates the effectiveness and potential
of using simulation as a substitution for human annotation efforts to train
high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table
Robust Environmental Mapping by Mobile Sensor Networks
Constructing a spatial map of environmental parameters is a crucial step to
preventing hazardous chemical leakages, forest fires, or while estimating a
spatially distributed physical quantities such as terrain elevation. Although
prior methods can do such mapping tasks efficiently via dispatching a group of
autonomous agents, they are unable to ensure satisfactory convergence to the
underlying ground truth distribution in a decentralized manner when any of the
agents fail. Since the types of agents utilized to perform such mapping are
typically inexpensive and prone to failure, this results in poor overall
mapping performance in real-world applications, which can in certain cases
endanger human safety. This paper presents a Bayesian approach for robust
spatial mapping of environmental parameters by deploying a group of mobile
robots capable of ad-hoc communication equipped with short-range sensors in the
presence of hardware failures. Our approach first utilizes a variant of the
Voronoi diagram to partition the region to be mapped into disjoint regions that
are each associated with at least one robot. These robots are then deployed in
a decentralized manner to maximize the likelihood that at least one robot
detects every target in their associated region despite a non-zero probability
of failure. A suite of simulation results is presented to demonstrate the
effectiveness and robustness of the proposed method when compared to existing
techniques.Comment: accepted to icra 201
Stochastic Sampling Simulation for Pedestrian Trajectory Prediction
Urban environments pose a significant challenge for autonomous vehicles (AVs)
as they must safely navigate while in close proximity to many pedestrians. It
is crucial for the AV to correctly understand and predict the future
trajectories of pedestrians to avoid collision and plan a safe path. Deep
neural networks (DNNs) have shown promising results in accurately predicting
pedestrian trajectories, relying on large amounts of annotated real-world data
to learn pedestrian behavior. However, collecting and annotating these large
real-world pedestrian datasets is costly in both time and labor. This paper
describes a novel method using a stochastic sampling-based simulation to train
DNNs for pedestrian trajectory prediction with social interaction. Our novel
simulation method can generate vast amounts of automatically-annotated,
realistic, and naturalistic synthetic pedestrian trajectories based on small
amounts of real annotation. We then use such synthetic trajectories to train an
off-the-shelf state-of-the-art deep learning approach Social GAN (Generative
Adversarial Network) to perform pedestrian trajectory prediction. Our proposed
architecture, trained only using synthetic trajectories, achieves better
prediction results compared to those trained on human-annotated real-world data
using the same network. Our work demonstrates the effectiveness and potential
of using simulation as a substitution for human annotation efforts to train
high-performing prediction algorithms such as the DNNs.Comment: 8 pages, 6 figures and 2 table
Beyond NeRF Underwater: Learning Neural Reflectance Fields for True Color Correction of Marine Imagery
Underwater imagery often exhibits distorted coloration as a result of
light-water interactions, which complicates the study of benthic environments
in marine biology and geography. In this research, we propose an algorithm to
restore the true color (albedo) in underwater imagery by jointly learning the
effects of the medium and neural scene representations. Our approach models
water effects as a combination of light attenuation with distance and
backscattered light. The proposed neural scene representation is based on a
neural reflectance field model, which learns albedos, normals, and volume
densities of the underwater environment. We introduce a logistic regression
model to separate water from the scene and apply distinct light physics during
training. Our method avoids the need to estimate complex backscatter effects in
water by employing several approximations, enhancing sampling efficiency and
numerical stability during training. The proposed technique integrates
underwater light effects into a volume rendering framework with end-to-end
differentiability. Experimental results on both synthetic and real-world data
demonstrate that our method effectively restores true color from underwater
imagery, outperforming existing approaches in terms of color consistency.Comment: Robotics and Automation Letters (RA-L) VOL. 8, NO. 10, OCTOBER 202
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