8 research outputs found
A New Proposal to Register Range Images
Reconstruction of three-dimensional models is an important topic in computer vision. Range finders only let to reconstruct a partial view of the object. However, in most part of applications a full reconstruction is required. Many authors have proposed several techniques to register 3D surfaces from multiple views. The principal problem is to obtain the transformation matrix that aligns all views. This paper briefly comments the most important Range Image registration techniques. Furthermore, a proposal to fusion several range images is presented, including experimental results
A review of recent range image registration methods with accuracy evaluation
International audienceThe three-dimensional reconstruction of real objects is an important topic in computer vision. Most of the acquisition systems are limited to reconstruct a partial view of the object obtaining in blind areas and occlusions, while in most applications a full reconstruction is required. Many authors have proposed techniques to fuse 3D surfaces by determining the motion between the different views. The first problem is related to obtaining a rough registration when such motion is not available. The second one is focused on obtaining a fine registration from an initial approximation. In this paper, a survey of the most common techniques is presented. Furthermore, a sample of the techniques has been programmed and experimental results are reported to determine the best method in the presence of noise and outliers, providing a useful guide for an interested reader including a Matlab toolbox available at the webpage of the authors
Registration of surfaces minimizing error propagation for a one-shot multi-slit hand-held scanner
International audienc
A VARIANT OF POINT-TO-PLANE REGISTRATION INCLUDING CYCLE MINIMIZATION
3D models are very important in many industrial and scientific applications. Most part of commercial sensors obtain only a partial acquisition of the object, so that a set of views are required to build a complete model of the object. Although the motion between these views is usually unknown, it can be computed by means of registration algorithms. A survey of most important techniques is presented in this paper, in which they have been classified into coarse and fine registration and compared in terms of the number of views aligned at every step, the accuracy and the robustness against outliers. The second part of the article presents an improvement of point-to-plane registration, which includes the determination of cycles in a sequence of views with the aim of minimizing the propagation error or drift.