10 research outputs found
Morphid Academy: a virtual laboratory for evolution of form and function
Bibliography: p. 241-253Some pages are in colou
Simplified models of Dictyostelium discoideum aggregation and slug migration
Biological models of Dictyostelium discoideum behaviours are often
quite complex. Computer simulations using simplified models provide insight
into the biological behaviours but rely on complex mathematics. We studied
whether characteristic slime mold behaviours can occur in very simple models
that can be easily implemented with any graphical simulation engine. We
proposed two excitation based models: neighbour and spherical models, and one
simplified cAMP propagation model - the grid model. We succeeded in producing
streaming and spiral patterns in aggregation and characteristic thermotaxis in
the slug migration life stage of Dictyostelium discoideum.We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at [email protected]
Wasp-Inspired Construction Algorithms
In this paper, we present our research into wasp-inspired
construction algorithms. We were able to implement a typical construction
algorithm in a 3D simulation environment and reproduce the results of previous
research in the area. Finally, we present case studies that consider the
impact of rule changes on the resulting evolved architectures.We are currently acquiring citations for the work deposited into this collection. We recognize the distribution rights of this item may have been assigned to another entity, other than the author(s) of the work.If you can provide the citation for this work or you think you own the distribution rights to this work please contact the Institutional Repository Administrator at [email protected]
Infusing Virtual Creatures with Vision
In this paper, we evolve light following behaviours in preevolved
virtual creatures. The neural controllers of creatures
evolved for movement are augmented with simple visual
neurons and neural connections. The resulting neural
networks are trained for light following by an evolutionary
algorithm. We show that, through this process, we are able
to train the neural controllers to follow a light source. Many
of the evolved behaviours show stability and adaptiveness to
environmental perturbations of body orientation.N