352 research outputs found
Projective simulation with generalization
The ability to generalize is an important feature of any intelligent agent.
Not only because it may allow the agent to cope with large amounts of data, but
also because in some environments, an agent with no generalization capabilities
cannot learn. In this work we outline several criteria for generalization, and
present a dynamic and autonomous machinery that enables projective simulation
agents to meaningfully generalize. Projective simulation, a novel, physical
approach to artificial intelligence, was recently shown to perform well in
standard reinforcement learning problems, with applications in advanced
robotics as well as quantum experiments. Both the basic projective simulation
model and the presented generalization machinery are based on very simple
principles. This allows us to provide a full analytical analysis of the agent's
performance and to illustrate the benefit the agent gains by generalizing.
Specifically, we show that already in basic (but extreme) environments,
learning without generalization may be impossible, and demonstrate how the
presented generalization machinery enables the projective simulation agent to
learn.Comment: 14 pages, 9 figure
Projective simulation for classical learning agents: a comprehensive investigation
We study the model of projective simulation (PS), a novel approach to
artificial intelligence based on stochastic processing of episodic memory which
was recently introduced [H.J. Briegel and G. De las Cuevas. Sci. Rep. 2, 400,
(2012)]. Here we provide a detailed analysis of the model and examine its
performance, including its achievable efficiency, its learning times and the
way both properties scale with the problems' dimension. In addition, we situate
the PS agent in different learning scenarios, and study its learning abilities.
A variety of new scenarios are being considered, thereby demonstrating the
model's flexibility. Furthermore, to put the PS scheme in context, we compare
its performance with those of Q-learning and learning classifier systems, two
popular models in the field of reinforcement learning. It is shown that PS is a
competitive artificial intelligence model of unique properties and strengths.Comment: Accepted for publication in New Generation Computing. 23 pages, 23
figure
Benchmarking projective simulation in navigation problems
Projective simulation (PS) is a model for intelligent agents with a
deliberation capacity that is based on episodic memory. The model has been
shown to provide a flexible framework for constructing reinforcement-learning
agents, and it allows for quantum mechanical generalization, which leads to a
speed-up in deliberation time. PS agents have been applied successfully in the
context of complex skill learning in robotics, and in the design of
state-of-the-art quantum experiments. In this paper, we study the performance
of projective simulation in two benchmarking problems in navigation, namely the
grid world and the mountain car problem. The performance of PS is compared to
standard tabular reinforcement learning approaches, Q-learning and SARSA. Our
comparison demonstrates that the performance of PS and standard learning
approaches are qualitatively and quantitatively similar, while it is much
easier to choose optimal model parameters in case of projective simulation,
with a reduced computational effort of one to two orders of magnitude. Our
results show that the projective simulation model stands out for its simplicity
in terms of the number of model parameters, which makes it simple to set up the
learning agent in unknown task environments.Comment: 8 pages, 10 figure
DTM 323/2 - Biostatistik - September 1997
Peperiksaan Semester Pertama
Sidang Akademik I 997/98
September 1997
Masa : 2 ja
DTM 364 - Kimia Takorganik - Jun 1995
Peperiksaan Kursus Semasa Cuti Panjang
Sidang Akademik l994/95
Jun 1995
Masa : 2 ja
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