14 research outputs found

    Stadium as public sphere

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    Citizen, consumer, citimer: The interplay of market and political identities within contemporary football fan cultures

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    This paper was accepted for publication in the journal Journal of Consumer Culture and the definitive published version is available at https://doi.org/10.1177/1469540517744692This paper examines how football, sport and other cultural fields are characterized by complex interrelations between ‘citizen’ and ‘consumer’ identities. Our analysis centres specifically on critically examining and developing the concept of ‘citimer’ (citizen-consumer) with respect to activist supporter groups within European professional men’s football. First, to establish the structural and cultural context for our analysis, we argue that the emergence of citizen-consumer identities in football has been driven by five underlying processes: globalization, commodification, securitization, mediatization, and postmodernization. Critical football fan movements have responded to these changes through greater reflexivization and politicization. Second, drawing on the broad academic literature, we develop the concept of the citizen-consumer (or ‘citimer’) and introduce its relevance to football. Third, to provide a more nuanced understanding of the citizen-consumer, we explore how this ‘citimer’ identity is constructed in two ways: ‘from below’ (by fan groups themselves at everyday level) and ‘from above’ (by clubs, governing bodies, media and other powerful forces within the football system). In both instances, we find that the citizen and consumer aspects of the citimer identity are interrelated in complex ways. Fourth, we conclude by highlighting the political reflexivity of citimers, and areas for future research. Our analysis draws on extensive data collection: with football supporters and officials in the Czech Republic, England and Italy, and at the wider European level; and, through access to diverse primary and secondary documents (e.g. policy papers, fanzines, and online forums). Our findings may be applied to examine citimer identities, practices and social relations not just within football and sport, but in many other cultural fields, such as art, communication, drama, fashion, film, and music

    Landscapes of tension, tribalism and toxicity: configuring a spatial politics of esport communities

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    Proliferation of esport has created a complex landscape of participants, communities, organisations and investors. With alluring lucrative economic, social and political incentives, the crowded esport commons have become a site of rich resource for varied interests, yet also a locale of idea sharing, community production, and collective action. Notwithstanding advantageous outcomes for some stakeholders, esport has also become a space of turbulent tribal relations, exclusion, marginalisation, and inequalities. Such issues precipitate the need for closer examination of esport spaces, relations within these communities, and the underlying ideological and moral conditions thereof. Drawing on spatial theory, and utilising data from 16 semi-structured interviews and 3 focus groups (n = 65) with key esport stakeholders, this research explored current experiences of identity and esport community membership. Our investigation focussed on esport and explored the ideological grounding, current practices and tensions present within esport communities
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