116,329 research outputs found

    A Mean-field Calculation for the Three-Dimensional Holstein Model

    Full text link
    A path integral representation appropriate for further Monte Carlo simulations is derived for the electron-phonon Holstein model in three spatial dimensions. The model is studied within mean-field theory. Charge density wave and superconducting phase transitions are discussed.Comment: Latex file typeset using elsart.cls, 16 pages, 2 figures, submitted to Journal of Physics: Condensed Matte

    The Weight Distributions of a Class of Cyclic Codes with Three Nonzeros over F3

    Full text link
    Cyclic codes have efficient encoding and decoding algorithms. The decoding error probability and the undetected error probability are usually bounded by or given from the weight distributions of the codes. Most researches are about the determination of the weight distributions of cyclic codes with few nonzeros, by using quadratic form and exponential sum but limited to low moments. In this paper, we focus on the application of higher moments of the exponential sum to determine the weight distributions of a class of ternary cyclic codes with three nonzeros, combining with not only quadratic form but also MacWilliams' identities. Another application of this paper is to emphasize the computer algebra system Magma for the investigation of the higher moments. In the end, the result is verified by one example using Matlab.Comment: 10 pages, 3 table

    Learning to Generate Time-Lapse Videos Using Multi-Stage Dynamic Generative Adversarial Networks

    Full text link
    Taking a photo outside, can we predict the immediate future, e.g., how would the cloud move in the sky? We address this problem by presenting a generative adversarial network (GAN) based two-stage approach to generating realistic time-lapse videos of high resolution. Given the first frame, our model learns to generate long-term future frames. The first stage generates videos of realistic contents for each frame. The second stage refines the generated video from the first stage by enforcing it to be closer to real videos with regard to motion dynamics. To further encourage vivid motion in the final generated video, Gram matrix is employed to model the motion more precisely. We build a large scale time-lapse dataset, and test our approach on this new dataset. Using our model, we are able to generate realistic videos of up to 128×128128\times 128 resolution for 32 frames. Quantitative and qualitative experiment results have demonstrated the superiority of our model over the state-of-the-art models.Comment: To appear in Proceedings of CVPR 201
    • …
    corecore