198 research outputs found

    An Efficient Source Model Selection Framework in Model Databases

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    With the explosive increase of big data, training a Machine Learning (ML) model becomes a computation-intensive workload, which would take days or even weeks. Thus, reusing an already trained model has received attention, which is called transfer learning. Transfer learning avoids training a new model from scratch by transferring knowledge from a source task to a target task. Existing transfer learning methods mostly focus on how to improve the performance of the target task through a specific source model, and assume that the source model is given. Although many source models are available, it is difficult for data scientists to select the best source model for the target task manually. Hence, how to efficiently select a suitable source model in a model database for model reuse is an interesting but unsolved problem. In this paper, we propose SMS, an effective, efficient, and flexible source model selection framework. SMS is effective even when the source and target datasets have significantly different data labels, and is flexible to support source models with any type of structure, and is efficient to avoid any training process. For each source model, SMS first vectorizes the samples in the target dataset into soft labels by directly applying this model to the target dataset, then uses Gaussian distributions to fit for clusters of soft labels, and finally measures the distinguishing ability of the source model using Gaussian mixture-based metric. Moreover, we present an improved SMS (I-SMS), which decreases the output number of the source model. I-SMS can significantly reduce the selection time while retaining the selection performance of SMS. Extensive experiments on a range of practical model reuse workloads demonstrate the effectiveness and efficiency of SMS

    Secured and Cooperative Publish/Subscribe Scheme in Autonomous Vehicular Networks

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    In order to save computing power yet enhance safety, there is a strong intention for autonomous vehicles (AVs) in future to drive collaboratively by sharing sensory data and computing results among neighbors. However, the intense collaborative computing and data transmissions among unknown others will inevitably introduce severe security concerns. Aiming at addressing security concerns in future AVs, in this paper, we develop SPAD, a secured framework to forbid free-riders and {promote trustworthy data dissemination} in collaborative autonomous driving. Specifically, we first introduce a publish/subscribe framework for inter-vehicle data transmissions{. To defend against free-riding attacks,} we formulate the interactions between publisher AVs and subscriber AVs as a vehicular publish/subscribe game, {and incentivize AVs to deliver high-quality data by analyzing the Stackelberg equilibrium of the game. We also design a reputation evaluation mechanism in the game} to identify malicious AVs {in disseminating fake information}. {Furthermore, for} lack of sufficient knowledge on parameters of {the} network model and user cost model {in dynamic game scenarios}, a two-tier reinforcement learning based algorithm with hotbooting is developed to obtain the optimal {strategies of subscriber AVs and publisher AVs with free-rider prevention}. Extensive simulations are conducted, and the results validate that our SPAD can effectively {prevent free-riders and enhance the dependability of disseminated contents,} compared with conventional schemes

    Knowledge-refined Denoising Network for Robust Recommendation

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    Knowledge graph (KG), which contains rich side information, becomes an essential part to boost the recommendation performance and improve its explainability. However, existing knowledge-aware recommendation methods directly perform information propagation on KG and user-item bipartite graph, ignoring the impacts of \textit{task-irrelevant knowledge propagation} and \textit{vulnerability to interaction noise}, which limits their performance. To solve these issues, we propose a robust knowledge-aware recommendation framework, called \textit{Knowledge-refined Denoising Network} (KRDN), to prune the task-irrelevant knowledge associations and noisy implicit feedback simultaneously. KRDN consists of an adaptive knowledge refining strategy and a contrastive denoising mechanism, which are able to automatically distill high-quality KG triplets for aggregation and prune noisy implicit feedback respectively. Besides, we also design the self-adapted loss function and the gradient estimator for model optimization. The experimental results on three benchmark datasets demonstrate the effectiveness and robustness of KRDN over the state-of-the-art knowledge-aware methods like KGIN, MCCLK, and KGCL, and also outperform robust recommendation models like SGL and SimGCL

    Endoscopic rhizotomy for chronic lumbar zygapophysial joint pain.

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    BACKGROUND: Chronic lumbar zygapophysial joint pain is a common cause of chronic low back pain. Percutaneous radiofrequency ablation (RFA) is one of the effective management options; however, the results from the traditional RFA need to be improved in certain cases. The aim of this study is to investigate the effect of percutaneous radiofrequency ablation under endoscopic guidance (ERFA) for chronic low back pain secondary to facet joint arthritis. METHODS: This is a prospective study enrolled 60 patients. The cases were randomized into two groups: 30 patients in the control group underwent traditional percutaneous radiofrequency ablation, others underwent ERFA. The lumbar visual analog scale (VAS), MacNab score, and postoperative complications were used to evaluate the outcomes. All outcome assessments were performed at postoperative 1 day, 1 month, 3 months, 6 months, and 12 months. RESULTS: There was no difference between the two groups in preoperative VAS (P \u3e 0.05). VAS scores, except the postoperative first day, in all other postoperative time points were significantly lower than preoperative values each in both groups (P \u3c 0.05). There was no significant difference between the two groups in VAS at 1 day, 1 month, and 3 months after surgery (P \u3e 0.05). However, the EFRA demonstrated significant benefits at the time points of 3 months and 6 months (P \u3e 0.05). The MacNab scores of 1-year follow-up in the ERFA group were higher than that in the control group (P \u3c 0.05). The incidence of complications in the ERFA group was significantly less than that in the control group (P \u3c 0.05). CONCLUSIONS: ERFA may achieve more accurate and definite denervation on the nerves, which leads to longer lasting pain relief

    Ghost in the Minecraft: Generally Capable Agents for Open-World Enviroments via Large Language Models with Text-based Knowledge and Memory

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    The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM

    Bubble Trajectory Tracking Based on ORB Algorithm

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    The system of gas-liquid two-phase bubbly flows is widely found in many industrial fields, such as nuclear energy, chemical, petroleum, and refrigeration. Bubbly two-phase flows measuring including detection and tracking affects the specific engineering problem solving to a great extent. The particle tracking velocity (PTV) algorithm is generally used for the tracking of the particles in the flow field. However, it does not take the shape change of particles into account in the process of flow. In this paper, a kind of bubble feature matching method based on ORB algorithm is proposed, and the edge detection method of findContours in OpenCV is used to extract the bubble contour in the image. The proposed algorithm implements the trajectory tracking of the bubbles with shape change when moving up in liquid. The feasibility of bubble trajectory tracking is shown by displaying of different bubble tracks in the plan, 3D plots and contour changing plots

    Dual Semantic Fusion Network for Video Object Detection

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    Video object detection is a tough task due to the deteriorated quality of video sequences captured under complex environments. Currently, this area is dominated by a series of feature enhancement based methods, which distill beneficial semantic information from multiple frames and generate enhanced features through fusing the distilled information. However, the distillation and fusion operations are usually performed at either frame level or instance level with external guidance using additional information, such as optical flow and feature memory. In this work, we propose a dual semantic fusion network (abbreviated as DSFNet) to fully exploit both frame-level and instance-level semantics in a unified fusion framework without external guidance. Moreover, we introduce a geometric similarity measure into the fusion process to alleviate the influence of information distortion caused by noise. As a result, the proposed DSFNet can generate more robust features through the multi-granularity fusion and avoid being affected by the instability of external guidance. To evaluate the proposed DSFNet, we conduct extensive experiments on the ImageNet VID dataset. Notably, the proposed dual semantic fusion network achieves, to the best of our knowledge, the best performance of 84.1\% mAP among the current state-of-the-art video object detectors with ResNet-101 and 85.4\% mAP with ResNeXt-101 without using any post-processing steps.Comment: 9 pages,6 figure
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