5,415 research outputs found
Footstep and Motion Planning in Semi-unstructured Environments Using Randomized Possibility Graphs
Traversing environments with arbitrary obstacles poses significant challenges
for bipedal robots. In some cases, whole body motions may be necessary to
maneuver around an obstacle, but most existing footstep planners can only
select from a discrete set of predetermined footstep actions; they are unable
to utilize the continuum of whole body motion that is truly available to the
robot platform. Existing motion planners that can utilize whole body motion
tend to struggle with the complexity of large-scale problems. We introduce a
planning method, called the "Randomized Possibility Graph", which uses
high-level approximations of constraint manifolds to rapidly explore the
"possibility" of actions, thereby allowing lower-level motion planners to be
utilized more efficiently. We demonstrate simulations of the method working in
a variety of semi-unstructured environments. In this context,
"semi-unstructured" means the walkable terrain is flat and even, but there are
arbitrary 3D obstacles throughout the environment which may need to be stepped
over or maneuvered around using whole body motions.Comment: Accepted by IEEE International Conference on Robotics and Automation
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A Structural Model for the Coevolution of Networks and Behavior
This paper introduces a structural model for the coevolution of networks and behavior. We characterize the equilibrium of the underlying game and adopt the Bayesian Double Metropolis-Hastings algorithm to estimate the model. We further extend the model to incorporate unobserved heterogeneity and show that ignoring unobserved heterogeneity can lead to biased estimates in simulation experiments. We apply the model to study R&D investment and collaboration decisions in the chemical and pharmaceutical industry and find a positive knowledge spillover effect. Our model also provides a tractable framework for a long-run key player analysis
Probabilistic Completeness of Randomized Possibility Graphs Applied to Bipedal Walking in Semi-unstructured Environments
We present a theoretical analysis of a recent whole body motion planning method, the Randomized Possibility Graph, which uses a high-level decomposition of the feasibility constraint manifold in order to rapidly find routes that may lead to a solution. These routes are then examined by lower-level planners to determine feasibility. In this paper, we show that this approach is probabilistically complete for bipedal robots performing quasi-static walking in "semi-unstructured" environments. Furthermore, we show that the decomposition into higher and lower level planners allows for a considerably higher rate of convergence in the probability of finding a solution when one exists. We illustrate this improved convergence with a series of simulated scenarios
Traversing Environments Using Possibility Graphs for Humanoid Robots
Locomotion for legged robots poses considerable challenges when confronted by obstacles and adverse environments. Footstep planners are typically only designed for one mode of locomotion, but traversing unfavorable environments may require several forms of locomotion to be sequenced together, such as walking, crawling, and jumping. Multi-modal motion planners can be used to address some of these problems, but existing implementations tend to be time-consuming and are limited to quasi-static actions. This paper presents a motion planning method to traverse complex environments using multiple categories of actions. We introduce the concept of the "Possibility Graph", which uses high-level approximations of constraint manifolds to rapidly explore the "possibility" of actions, thereby allowing lower-level single-action motion planners to be utilized more efficiently. We show that the Possibility Graph can quickly find paths through several different challenging environments which require various combinations of actions in order to traverse
Discovery of a High Proper Motion L Dwarf Binary: 2MASS J15200224-4422419AB
We report the discovery of the wide L1.5+L4.5 binary 2MASS
J15200224-4422419AB, identified during spectroscopic followup of high proper
motion sources selected from the Two Micron All Sky Survey. This source was
independently identified by Kendall et al. in the SuperCOSMOS Sky Survey.
Resolved JHK photometry and low resolution near-infrared spectroscopy
demonstrate that this system is composed of two well-separated (1"174+/-0"016)
L dwarfs. Component classifications are derived using both spectral ratios and
comparison to near-infrared spectra of previously classified field L dwarfs.
Physical association for the pair is deduced from the large (mu = 0"73+/-0"03
/yr) common proper motion of the components and their similar
spectrophotometric distances (19+/-2 pc). The projected separation of the
binary, 22+/-2 AU, is consistent with maximum separation/total system mass
trends for very low mass binaries. The 2MASS J1520-4422 system exhibits both
large tangential (66+/-7 km/s) and radial velocities (-70+/-18 km/s), and its
motion in the local standard of rest suggests that it is an old member of the
Galactic disk population. This system joins a growing list of well-separated
(>0"5), very low mass binaries, and is an excellent target for resolved optical
spectroscopy to constrain its age as well as trace activity/rotation trends
near the hydrogen-burning limit.Comment: 35 pages, 8 figures; accepted for publication to ApJ; see also
Kendall et al. astro-ph/060939
Efficient approximation of Earth Mover's Distance Based on Nearest Neighbor Search
Earth Mover's Distance (EMD) is an important similarity measure between two
distributions, used in computer vision and many other application domains.
However, its exact calculation is computationally and memory intensive, which
hinders its scalability and applicability for large-scale problems. Various
approximate EMD algorithms have been proposed to reduce computational costs,
but they suffer lower accuracy and may require additional memory usage or
manual parameter tuning. In this paper, we present a novel approach, NNS-EMD,
to approximate EMD using Nearest Neighbor Search (NNS), in order to achieve
high accuracy, low time complexity, and high memory efficiency. The NNS
operation reduces the number of data points compared in each NNS iteration and
offers opportunities for parallel processing. We further accelerate NNS-EMD via
vectorization on GPU, which is especially beneficial for large datasets. We
compare NNS-EMD with both the exact EMD and state-of-the-art approximate EMD
algorithms on image classification and retrieval tasks. We also apply NNS-EMD
to calculate transport mapping and realize color transfer between images.
NNS-EMD can be 44x to 135x faster than the exact EMD implementation, and
achieves superior accuracy, speedup, and memory efficiency over existing
approximate EMD methods
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