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    2PM

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    The purpose of this design is to explore the relationship between gender stereotypes, gender expression, and gender identity within clothing. This garment, 2pm, is the first female garment of the collection, ANDROGYNE. The name 2pm represents a metaphor between gender and the cyclical nature of time. The “feminine†embodies the PM and the “masculine†embodies the AM. Both of these fluidly run into one another as time passes; each share the same positions on a clock. This metaphor attempts to step away from the idea of a gender binary. This is a piece that heavily borrows from male figure stereotypes and the shape of body builders. The garment plays on the idea of the hyper-muscular male and attempts to borrow this silhouette and force it upon a woman. The use of neoprene, a synthetic rubber material often found in wetsuits adds to the bulk and overall athletic visual

    SuperChat: Dialogue Generation by Transfer Learning from Vision to Language using Two-dimensional Word Embedding and Pretrained ImageNet CNN Models

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    The recent work of Super Characters method using two-dimensional word embedding achieved state-of-the-art results in text classification tasks, showcasing the promise of this new approach. This paper borrows the idea of Super Characters method and two-dimensional embedding, and proposes a method of generating conversational response for open domain dialogues. The experimental results on a public dataset shows that the proposed SuperChat method generates high quality responses. An interactive demo is ready to show at the workshop.Comment: 5 pages, 2 figures, 1 table. Accepted by CVPR2019 Language and Vision Worksho
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