26 research outputs found

    Professional development in integrating technology into teaching learning: knowns, unknowns, and ways to pursue better questions and answers.

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    The literature base on technology professional development for teachers reveals that there is a long way to go in understanding methods of effective practice with respect to the various impacts of these activities on teaching and learning. In the No Child Left Behind era, with programs like Preparing Tomorrow's Teachers to Use Technology, the Fund for the Improvement of Post Secondary Education, and E-rate (the schools and library portion of the Universal Service Fund) that have been targeted as No Demonstrated Results, we need to move to a more systematic study of how technology integration occurs within our schools, what increases its adoption by teachers, and the long-term impacts that these investments have on both teachers and students. In addition to the findings of a comprehensive literature review, this article also articulates a systematic evaluation plan that, if implemented, will likely yield the information needed to better understand these important educational issues

    Multimedia learning environments: Issues of learner control and navigation.

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    Abstract. Using schema theory as a framework, we view learning as an active, constructive process. It is affected not only by learners' internal knowledge structures, but by the external constraints of the learning environment as wel

    SBML Level 3: an extensible format for the exchange and reuse of biological models

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    Systems biology has experienced dramatic growth in the number, size, and complexity of computational models. To reproduce simulation results and reuse models, researchers must exchange unambiguous model descriptions. We review the latest edition of the Systems Biology Markup Language (SBML), a format designed for this purpose. A community of modelers and software authors developed SBML Level 3 over the past decade. Its modular form consists of a core suited to representing reaction-based models and packages that extend the core with features suited to other model types including constraint-based models, reaction-diffusion models, logical network models, and rule-based models. The format leverages two decades of SBML and a rich software ecosystem that transformed how systems biologists build and interact with models. More recently, the rise of multiscale models of whole cells and organs, and new data sources such as single-cell measurements and live imaging, has precipitated new ways of integrating data with models. We provide our perspectives on the challenges presented by these developments and how SBML Level 3 provides the foundation needed to support this evolution

    Specified learning goals and their effect on learners' representations of a hypertext reading environment

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    [[abstract]]A hypertext reading environment differs from a traditional printed text environment in that the hypertext learner has the ability to self-select the type and sequence of information to be acquired rather than following the path provided by the author of the text. Recent research has suggested that the navigational opportunity of a hypertext changes the nature of how individuals interact with the information. Further, it has been suggested that the implementation of a specific learning goal will enhance the structure a hypertext reader gives to the acquired information. This investigation examined the nature of a reader's representation of hypertext content in the presence or absence of a specified learning objective. Results indicated that although no differences were detected between the two learning conditions (specific versus general learning goal) with regard to the amount and type of information recalled, readers with a specific learning goal recalled a more unique and individually tailored representation of the text than did readers without a specific learning goal. Reprinted by permission of the publisher.[[journaltype]]國外[[booktype]]紙本[[countrycodes]]US

    Promoting Positive Academic Dispositions Using a Web-based PBL Environment: The GlobalEd 2 Project

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    Problem-based learning (PBL) is an instructional design approach for promoting student learning, understanding and knowledge development in context rich settings. Previous PBL research has primarily focused on face-to-face learning environments, but current technologies afford PBL designers the opportunities to create online, virtual, PBL environments. The GlobalEd 2 Project is an example of a PBL environment that combines the positive characteristics of both face-to-face and online environments in a 14-week simulation of international negotiations of science advisors on global water resource issues. The GlobalEd 2 PBL environment is described examining the impact it has had on middle school students’ interest in future science education experiences, self-efficacy related to writing in science and self-efficacy related to technology use for academic purposes using a pre-test post-test design. Analyses using ANOVAs of gain scores and ANCOVAs of subgroup differences demonstrate a positive impact on the science interest and self-efficacy of 208 middle-grade students from urban and suburban schools

    Collaborative Information Filtering: A Review and an Educational Application

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    This paper reviews the literature surrounding an information filtering technique, collaborative information filtering, which supports the discovery of resources in a way that is sensitive to the context of users. Moreover, via statistical clustering techniques, the system supports automated, personalized filtering and recommendation of relevant resources and like-minded users for particular user communities. The paper also describes an educational implementation of this approach, called Altered Vista, and presents results from a 3-month trial use of the system, aimed at evaluating the educational effectiveness and usefulness of the approach
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