30 research outputs found

    Multifractality in the Movement System When Adapting to Arm Cranking in Wheelchair Athletes, Able-Bodied Athletes, and Untrained People

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    Complexity science has helped neuroscientists shed new light on brain-body coordination during movement performance and motor learning in humans. A critical intuition based on monofractal approaches has been a fractal-like coordination in the movement system, more marked in motor-skilled people. Here we aimed to show that heterogeneity in scaling exponents of movements series, literally multifractality, may reflect a special kind of interactions spanning multiple temporal scales at once, which can be grasped by a focus-based multifractal detrended fluctuation analysis. We analyzed multifractality in the variability structure of a 10-min arm cranking movement series repeated as 3 sets a day for 3 days, comparatively with their linearized (phase-randomized) surrogate series in sedentary (SED) untrained people, wheelchair athletes (WATH), and able-bodied athletes (ATH). Arm cranking exercise was chosen to minimize external variations, which tend to interfere with internal origin of variability. Participants were asked to maintain a regular effort and torque output served as the performance variable. Our first hypothesis suggests greater multiscale interactions in trained (WATH, ATH) versus untrained (SED) people, reflected in a wider range of scaling exponents characterizing movement series, providing the system with significant robustness. As a second hypothesis, we addressed a possible advantage in WATH over ATH due to greater motor skills in upper-limbs. Multifractal metrics in original and surrogate series showed ubiquitous, but different, multifractal behaviors in expert (ATH and WATH indistinctively) versus novice (SED) people. Experts exhibited high multifractality during the first execution of the task; then multifractality dropped in following repetitions. We suggest an exacerbated robustness of the movement system coordination in experts when discovering the task. Once task novelty has worn off, poor external sources of variability and limited risks of task failure have been identified, which is reflected in the narrower range of scale interactions, possibly as an energy cost effective adaptation. Multifractal corollaries of movement adaptation may be helpful in sport training and motor rehabilitation programs

    Multifractality in the Movement System When Adapting to Arm Cranking in Wheelchair Athletes, Able-Bodied Athletes, and Untrained People

    No full text
    Complexity science has helped neuroscientists shed new light on brain-body coordination during movement performance and motor learning in humans. A critical intuition based on monofractal approaches has been a fractal-like coordination in the movement system, more marked in motor-skilled people. Here we aimed to show that heterogeneity in scaling exponents of movements series, literally multifractality, may reflect a special kind of interactions spanning multiple temporal scales at once, which can be grasped by a focus-based multifractal detrended fluctuation analysis. We analyzed multifractality in the variability structure of a 10-min arm cranking movement series repeated as 3 sets a day for 3 days, comparatively with their linearized (phase-randomized) surrogate series in sedentary (SED) untrained people, wheelchair athletes (WATH), and able-bodied athletes (ATH). Arm cranking exercise was chosen to minimize external variations, which tend to interfere with internal origin of variability. Participants were asked to maintain a regular effort and torque output served as the performance variable. Our first hypothesis suggests greater multiscale interactions in trained (WATH, ATH) versus untrained (SED) people, reflected in a wider range of scaling exponents characterizing movement series, providing the system with significant robustness. As a second hypothesis, we addressed a possible advantage in WATH over ATH due to greater motor skills in upper-limbs. Multifractal metrics in original and surrogate series showed ubiquitous, but different, multifractal behaviors in expert (ATH and WATH indistinctively) versus novice (SED) people. Experts exhibited high multifractality during the first execution of the task; then multifractality dropped in following repetitions. We suggest an exacerbated robustness of the movement system coordination in experts when discovering the task. Once task novelty has worn off, poor external sources of variability and limited risks of task failure have been identified, which is reflected in the narrower range of scale interactions, possibly as an energy cost effective adaptation. Multifractal corollaries of movement adaptation may be helpful in sport training and motor rehabilitation programs

    Multifractal Multiscale Analysis of Human Movements during Cognitive Tasks

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    Continuous adaptations of the movement system to changing environments or task demands rely on superposed fractal processes exhibiting power laws, that is, multifractality. The estimators of the multifractal spectrum potentially reflect the adaptive use of perception, cognition, and action. To observe time-specific behavior in multifractal dynamics, a multiscale multifractal analysis based on DFA (MFMS-DFA) has been recently proposed and applied to cardiovascular dynamics. Here we aimed at evaluating whether MFMS-DFA allows identifying multiscale structures in the dynamics of human movements. Thirty-six (12 females) participants pedaled freely, after a metronomic initiation of the cadence at 60 rpm, against a light workload for 10 min: in reference to cycling (C), cycling while playing “Tetris” on a computer, alone (CT) or collaboratively (CTC) with another pedaling participant. Pedal revolution periods (PRP) series were examined with MFMS-DFA and compared to linearized surrogates, which attested to a presence of multifractality at almost all scales. A marked alteration in multifractality when playing Tetris was evidenced at two scales, τ ≈ 16 and τ ≈ 64 s, yet less marked at τ ≈ 16 s when playing collaboratively. Playing Tetris in collaboration attenuated these alterations, especially in the best Tetris players. This observation suggests the high sensitivity to cognitive demand of MFMS-DFA estimators, extending to the assessment of skill/demand interplay from individual behavior. So, by identifying scale-dependent multifractal structures in movement dynamics, MFMS-DFA has obvious potential for examining brain-movement coordinative structures, likely with sufficient sensitivity to find echo in diagnosing disorders and monitoring the progress of diseases that affect cognition and movement control

    Physiological Resonance in Empathic Stress: Insights from Nonlinear Dynamics of Heart Rate Variability

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    Because most humans live and work in populated environments, researchers recently took into account that people may not only experience first-hand stress, but also second-hand stress related to the ability to empathically share another person’s stress response. Recently, researchers have begun to more closely examine the existence of such empathic stress and highlighted the human propensity to physiologically resonate with the stress responses of others. As in case of first-hand stress, empathic stress could be deleterious for health if people experience exacerbated activation of hypothalamic–pituitary–adrenal and autonomic nervous systems. Thus, exploring empathic stress in an observer watching someone else experiencing stress is critical to gain a better understanding of physiological resonance and conduct strategies for health prevention. In the current study, we investigated the influence of empathic stress responses on heart rate variability (HRV) with a specific focus on nonlinear dynamics. Classic and nonlinear markers of HRV time series were computed in both targets and observers during a modified Trier social stress test (TSST). We capitalized on multiscale entropy, a reliable marker of complexity for depicting neurovisceral interactions (brain-to-heart and heart-to-brain) and their role in physiological resonance. State anxiety and affect were evaluated as well. While classic markers of HRV were not impacted by empathic stress, we showed that the complexity marker reflected the existence of empathic stress in observers. More specifically, a linear model highlighted a physiological resonance phenomenon. We conclude on the relevance of entropy in HRV dynamics, as a marker of complexity in neurovisceral interactions reflecting physiological resonance in empathic stress

    Avatar embodiment in VR: Are there individual susceptibilities to visuo-tactile or cardio-visual stimulations?

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    International audienceVirtual reality has obvious potential to help humans developing/recovering brain functions, which operates through modulation of multisensory inputs. Some interventions using VR rely on the need to embody a virtual avatar, which stimulates cognitive-motor adaptations. Recent research has shown that embodiment can be facilitated by synchronizing natural sensory inputs with their visual redundancy on the avatar, e.g., the user’s heartbeat flashing around its avatar (cardio-visual stimulation) or the user’s body being physically stroked while the avatar is touched in synchronized conditions (visuo-tactile stimulation). While different full-body illusions have proven obvious interest in health and disease, it is unknown to date whether individual susceptibilities to illusion are equivalent with respect to cardio-visual or visuo-tactile stimulations. In fact, a number of factors like interoception, vestibular processing, a pronounced visual dependence, a specific cognitive ability for mental rotations, or user traits and habits like empathy and video games practice may interfere with the multifaceted construct of bodily self-consciousness, the conscious experience of owning a body in space from which the world is perceived. Here, we evaluated a number of dispositions in twenty-nine young and healthy participants submitted alternatively to cardio-visual and visuo-tactile stimulations to induce full-body illusions. Three components of bodily self-consciousness consensually identified in recent research, namely self-location, perspective taking and self-identification were quantified by self-reported feeling (questionnaires), and specific VR tasks used before and after multisensory stimulations. VR tasks allowed measuring self-location in reference to a virtual ball rolling toward the participant, perspective taking through visuomotor response times when mentally rotating an avatar suddenly presented at different angles, and self-identification through heart rate dynamics in response to a threatening stimulus applied to the (embodied) avatar. Full-body illusion was evidenced by self-reported quotations of self-identification to the avatar reaching scores in agreement with the literature, lower reaction times when taking the perspective of the avatar and a marked drop in heart rate showing obvious freezing reaction changes when the user saw the avatar being pierced by a spear. Changes in bodily self-consciousness components are not significantly dependent on the type of multisensory stimulation (visuo-tactile or cardio-visual). A principal component analysis demonstrated the lack of covariation between those components, pointing to the relative independence of self-location, perspective taking and self-identification measurements. Moreover, none of these components showed significant covariations with any of the individual dispositions. These results support the hypothesis that cardio-visual and visuo-tactile stimulations affect the main components of bodily self-consciousness in an extent that, in average, is mostly independent of individual perceptive-cognitive profiles, at least in healthy young people. Although this is an important observation at group level, which indicates a similar probability of inducing embodiment with either cardio-visual or visuo-tactile stimulations in VR, these results do not discard the fact that some individuals might have higher susceptibility to specific sensory inputs, which would represent a target to adapt efficient VR stimulations

    Guiding Breathing at the Resonance Frequency with Haptic Sensors Potentiates Cardiac Coherence

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    Cardiac coherence is a state achieved when one controls their breathing rate during the so-called resonance frequency breathing. This maneuver allows respiratory-driven vagal modulations of the heart rate to superimpose with sympathetic modulations occurring at 0.1 Hz, thereby maximizing autonomous power in heart-to-brain connections. These stimulations have been shown to improve vagal regulations, which results in obvious benefits for both mental and organic health. Here, we present a device that is able to deliver visual and haptic cues, as well as HRV biofeedback information to guide the user in maintaining a 0.1 Hz breathing frequency. We explored the effectiveness of cardiac coherence in three guidance conditions: visual, haptic and visuo-haptic breathing. Thirty-two healthy students (sixteen males) were divided into three groups that experienced five minutes of either visual, haptic and visuo-haptic guided breathing at 0.1 Hz. The effects of guidance on the (adequate) breathing pattern and heart rate variability (HRV) were analyzed. The interest of introducing haptic breathing to achieve cardiac coherence was shown in the haptic and visuo-haptic groups. Especially, the P0.1 index, which indicates how the autonomous power is ‘concentrated’ at 0.1 Hz in the PSD spectrum, demonstrated the superiority of combining haptic with visual sensory inputs in potentiating cardiac coherence (0.55 ± 0.20 for visuo-haptic vs. 0.28 ± 0.14 for visual only guidance; p < 0.05) haptic-induced effectiveness could be an asset for a more efficient and time-saving practice, allowing improved health and well-being even under tight time constraints
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