9 research outputs found
Large Language Models for Social Networks: Applications, Challenges, and Solutions
Large Language Models (LLMs) are transforming the way people generate,
explore, and engage with content. We study how we can develop LLM applications
for online social networks. Despite LLMs' successes in other domains, it is
challenging to develop LLM-based products for social networks for numerous
reasons, and it has been relatively under-reported in the research community.
We categorize LLM applications for social networks into three categories. First
is knowledge tasks where users want to find new knowledge and information, such
as search and question-answering. Second is entertainment tasks where users
want to consume interesting content, such as getting entertaining notification
content. Third is foundational tasks that need to be done to moderate and
operate the social networks, such as content annotation and LLM monitoring. For
each task, we share the challenges we found, solutions we developed, and
lessons we learned. To the best of our knowledge, this is the first
comprehensive paper about developing LLM applications for social networks
Using Interactive Narrative in Health Interventions: A Drama Manager Approach
In this work, we propose integrating a drama manager into a visual novel to guide both storytelling and health intervention. We discuss certain narrative structures that can be used to guide a visual-novel-based health intervention and can potentially benefit future drama manager research
An Interactive Narrative System for Narrative-Based Games for Health
© Copyright 2014, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved. This paper presents an interactive narrative framework we have designed for games that promote health behavior change. The framework aims to address two key issues: player engagement with the game, and player adherence to the health behavior change-related homework they receive in the game. In this paper, we describe our narrative system that tackles these issues and a prototype game that promotes physical activity in which our narrative system is integrated