31 research outputs found
Distributed Control of Spatially Reversible Interconnected Systems with Boundary Conditions
We present a class of spatially interconnected systems with boundary conditions that have close links with their spatially invariant extensions. In particular, well-posedness, stability, and performance of the extension imply the same characteristics for the actual, finite extent system. In turn, existing synthesis methods for control of spatially invariant systems can be extended to this class. The relation between the two kinds of systems is proved using ideas based on the "method of images" of partial differential equations theory and uses symmetry properties of the interconnection as a key tool
A Faithful Distributed Implementation of Dual Decomposition and Average Consensus Algorithms
We consider large scale cost allocation problems and consensus seeking
problems for multiple agents, in which agents are suggested to collaborate in a
distributed algorithm to find a solution. If agents are strategic to minimize
their own individual cost rather than the global social cost, they are endowed
with an incentive not to follow the intended algorithm, unless the tax/subsidy
mechanism is carefully designed. Inspired by the classical
Vickrey-Clarke-Groves mechanism and more recent algorithmic mechanism design
theory, we propose a tax mechanism that incentivises agents to faithfully
implement the intended algorithm. In particular, a new notion of asymptotic
incentive compatibility is introduced to characterize a desirable property of
such class of mechanisms. The proposed class of tax mechanisms provides a
sequence of mechanisms that gives agents a diminishing incentive to deviate
from suggested algorithm.Comment: 8 page
Task Release Control for Decision Making Queues
We consider the optimal duration allocation in a decision making queue.
Decision making tasks arrive at a given rate to a human operator. The
correctness of the decision made by human evolves as a sigmoidal function of
the duration allocated to the task. Each task in the queue loses its value
continuously. We elucidate on this trade-off and determine optimal policies for
the human operator. We show the optimal policy requires the human to drop some
tasks. We present a receding horizon optimization strategy, and compare it with
the greedy policy.Comment: 8 pages, Submitted to American Controls Conference, San Francisco,
CA, June 201
Misinformation Regulation in the Presence of Competition between Social Media Platforms (Extended Version)
Social media platforms have diverse content moderation policies, with many
prominent actors hesitant to impose strict regulations. A key reason for this
reluctance could be the competitive advantage that comes with lax regulation. A
popular platform that starts enforcing content moderation rules may fear that
it could lose users to less-regulated alternative platforms. Moreover, if users
continue harmful activities on other platforms, regulation ends up being
futile. This article examines the competitive aspect of content moderation by
considering the motivations of all involved players (platformer, news source,
and social media users), identifying the regulation policies sustained in
equilibrium, and evaluating the information quality available on each platform.
Applied to simple yet relevant social networks such as stochastic block models,
our model reveals the conditions for a popular platform to enforce strict
regulation without losing users. Effectiveness of regulation depends on the
diffusive property of news posts, friend interaction qualities in social media,
the sizes and cohesiveness of communities, and how much sympathizers appreciate
surprising news from influencers.Comment: This version extends the article submitted to the IEEE Transactions
on Control of Network System
Almost-Bayesian Quadratic Persuasion (Extended Version)
In this article, we relax the Bayesianity assumption in the now-traditional
model of Bayesian Persuasion introduced by Kamenica & Gentzkow. Unlike
preexisting approaches -- which have tackled the possibility of the receiver
(Bob) being non-Bayesian by considering that his thought process is not
Bayesian yet known to the sender (Alice), possibly up to a parameter -- we let
Alice merely assume that Bob behaves 'almost like' a Bayesian agent, in some
sense, without resorting to any specific model.
Under this assumption, we study Alice's strategy when both utilities are
quadratic and the prior is isotropic. We show that, contrary to the Bayesian
case, Alice's optimal response may not be linear anymore. This fact is
unfortunate as linear policies remain the only ones for which the induced
belief distribution is known. What is more, evaluating linear policies proves
difficult except in particular cases, let alone finding an optimal one.
Nonetheless, we derive bounds that prove linear policies are near-optimal and
allow Alice to compute a near-optimal linear policy numerically. With this
solution in hand, we show that Alice shares less information with Bob as he
departs more from Bayesianity, much to his detriment.Comment: This version extends the article submitted to the IEEE Transactions
on Automatic Contro
Learn and Control while Switching: with Guaranteed Stability and Sublinear Regret
Over-actuated systems often make it possible to achieve specific performances
by switching between different subsets of actuators. However, when the system
parameters are unknown, transferring authority to different subsets of
actuators is challenging due to stability and performance efficiency concerns.
This paper presents an efficient algorithm to tackle the so-called "learn and
control while switching between different actuating modes" problem in the
Linear Quadratic (LQ) setting. Our proposed strategy is constructed upon
Optimism in the Face of Uncertainty (OFU) based algorithm equipped with a
projection toolbox to keep the algorithm efficient, regret-wise. Along the way,
we derive an optimum duration for the warm-up phase, thanks to the existence of
a stabilizing neighborhood. The stability of the switched system is also
guaranteed by designing a minimum average dwell time. The proposed strategy is
proved to have a regret bound of
in
horizon with number of switches, provably outperforming naively
applying the basic OFU algorithm
The Price of Distributed Design in Optimal Control
We study control design strategies which, when presented with a plant made of interconnected subsystems, construct a sub-controller for each one of them using only a model of this particular subsystem. We prove that, for a class of linear time-invariant, discrete-time systems, any such distributed control strategy must have a worst-case performance at least twice the optimal. The best distributed design strategy is one that results in a deadbeat controller for every plant