75 research outputs found

    Does the End Justify the Means?:On the Moral Justification of Fairness-Aware Machine Learning

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    Despite an abundance of fairness-aware machine learning (fair-ml) algorithms, the moral justification of how these algorithms enforce fairness metrics is largely unexplored. The goal of this paper is to elicit the moral implications of a fair-ml algorithm. To this end, we first consider the moral justification of the fairness metrics for which the algorithm optimizes. We present an extension of previous work to arrive at three propositions that can justify the fairness metrics. Different from previous work, our extension highlights that the consequences of predicted outcomes are important for judging fairness. We draw from the extended framework and empirical ethics to identify moral implications of the fair-ml algorithm. We focus on the two optimization strategies inherent to the algorithm: group-specific decision thresholds and randomized decision thresholds. We argue that the justification of the algorithm can differ depending on one's assumptions about the (social) context in which the algorithm is applied - even if the associated fairness metric is the same. Finally, we sketch paths for future work towards a more complete evaluation of fair-ml algorithms, beyond their direct optimization objectives

    Ethical issues in web data mining

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    The cubicle warrior: the marionette of the digitalized warfare

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    In the last decade we have entered the era of remote controlled military technology. The excitement about this new technology should not mask the ethical questions that it raises. A fundamental ethical question is who may be held responsible for civilian deaths. In this paper we will discuss the role of the human operator or so-called ‘cubicle warrior’, who remotely controls the military robots behind visual interfaces. We will argue that the socio-technical system conditions the cubicle warrior to dehumanize the enemy. As a result the cubicle warrior is morally disengaged from his destructive and lethal actions. This challenges what he should know to make responsible decisions (the so-called knowledge condition). Nowadays and in the near future, three factors will influence and may increase the moral disengagement even further due to the decrease of locus of control orientation: (1) photo shopping the war; (2) the moralization of technology; (3) the speed of decision-making. As a result, cubicle warriors cannot be held reasonably responsible anymore for the decisions they make

    Augmented Reality

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    Augmented Reality

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