4 research outputs found
Influence of chroma variations on naturalness and image quality of stereoscopic images
The computational view on image quality of Janssen and Blommaert states that the quality of an image is determined by the degree to which the image is both useful (discriminability) and natural (identifiability). This theory is tested by creating two manipulations. Firstly, multiplication of the chroma values of each pixel with a constant in the CIELab color space, i.e., chroma manipulation, is expected to increase only the usefulness by increasing the distances between the individual color points, enhancing the contrast. Secondly, introducing stereoscopic depth by varying the screen disparity, i.e., depth manipulation, is expected to increase both the usefulness and the naturalness. Twenty participants assessed perceived image quality, perceived naturalness and perceived depth of the manipulated versions of two natural scenes. The results revealed a small, yet significant shift between image quality and naturalness as a function of the chroma manipulation. In line with previous research, preference in quality was shifted to higher chroma values in comparison to preference in naturalness. Introducing depth enhanced the naturalness scores, however, in contrast to our expectations, not the image quality scores. It is argued that image quality is not sufficient to evaluate the full experience of 3D. Image quality appears to be only one of the attributes underlying the naturalness of stereoscopic images
Performance evaluation of 3D-TV systems
The image quality circle is a commonly accepted framework to model the relation between the technology variables of a display and the resulting image quality. 3D-TV systems, however, go beyond the concept of image quality. Research has shown that, although 3D scenes are clearly more appreciated by subjects, the concept 'image quality' does not take this added value of depth into account. Concepts as 'naturalness' and 'viewing experience' have turned out to be more useful when assessing the overall performance of 3D displays. In this paper, experiments are described that test 'perceived depth', 'perceived image quality' and 'perceived naturalness' in images with different levels of blur and different depth levels. Results show that naturalness incorporates both blur level as well as depth level, while image quality does not include depth level. These results confirm that image quality is not a good measure to assess the overall performance of 3D displays. Naturalness is a more promising concept