92 research outputs found
Any-Angle Pathfinding for Multiple Agents Based on SIPP Algorithm
The problem of finding conflict-free trajectories for multiple agents of
identical circular shape, operating in shared 2D workspace, is addressed in the
paper and decoupled, e.g., prioritized, approach is used to solve this problem.
Agents' workspace is tessellated into the square grid on which any-angle moves
are allowed, e.g. each agent can move into an arbitrary direction as long as
this move follows the straight line segment whose endpoints are tied to the
distinct grid elements. A novel any-angle planner based on Safe Interval Path
Planning (SIPP) algorithm is proposed to find trajectories for an agent moving
amidst dynamic obstacles (other agents) on a grid. This algorithm is then used
as part of a prioritized multi-agent planner AA-SIPP(m). On the theoretical,
side we show that AA-SIPP(m) is complete under well-defined conditions. On the
experimental side, in simulation tests with up to 200 agents involved, we show
that our planner finds much better solutions in terms of cost (up to 20%)
compared to the planners relying on cardinal moves only.Comment: Final version as submitted to ICAPS-2017 (main track); 8 pages; 4
figures; 1 algorithm; 2 table
Evaluation of RGB-D SLAM in Large Indoor Environments
Simultaneous localization and mapping (SLAM) is one of the key components of
a control system that aims to ensure autonomous navigation of a mobile robot in
unknown environments. In a variety of practical cases a robot might need to
travel long distances in order to accomplish its mission. This requires
long-term work of SLAM methods and building large maps. Consequently the
computational burden (including high memory consumption for map storage)
becomes a bottleneck. Indeed, state-of-the-art SLAM algorithms include specific
techniques and optimizations to tackle this challenge, still their performance
in long-term scenarios needs proper assessment. To this end, we perform an
empirical evaluation of two widespread state-of-the-art RGB-D SLAM methods,
suitable for long-term navigation, i.e. RTAB-Map and Voxgraph. We evaluate them
in a large simulated indoor environment, consisting of corridors and halls,
while varying the odometer noise for a more realistic setup. We provide both
qualitative and quantitative analysis of both methods uncovering their
strengths and weaknesses. We find that both methods build a high-quality map
with low odometry noise but tend to fail with high odometry noise. Voxgraph has
lower relative trajectory estimation error and memory consumption than
RTAB-Map, while its absolute error is higher.Comment: This is a pre-print of the paper accepted to ICR 2022 conferenc
Improved Anonymous Multi-Agent Path Finding Algorithm
We consider an Anonymous Multi-Agent Path-Finding (AMAPF) problem where the
set of agents is confined to a graph, a set of goal vertices is given and each
of these vertices has to be reached by some agent. The problem is to find an
assignment of the goals to the agents as well as the collision-free paths, and
we are interested in finding the solution with the optimal makespan. A
well-established approach to solve this problem is to reduce it to a special
type of a graph search problem, i.e. to the problem of finding a maximum flow
on an auxiliary graph induced by the input one. The size of the former graph
may be very large and the search on it may become a bottleneck. To this end, we
suggest a specific search algorithm that leverages the idea of exploring the
search space not through considering separate search states but rather bulks of
them simultaneously. That is, we implicitly compress, store and expand bulks of
the search states as single states, which results in high reduction in runtime
and memory. Empirically, the resultant AMAPF solver demonstrates superior
performance compared to the state-of-the-art competitor and is able to solve
all publicly available MAPF instances from the well-known MovingAI benchmark in
less than 30 seconds.Comment: Accepted at AAAI2
Modeling and optimizing of business processes : A case with LLC Wim Bosman, Russia
This report was written as a proposal for a Bachelor thesis project. Its objective was to model and optimize the business processes in the Wim Bosman Company in order to standardize the existing template of processes with the solutions for optimization so as to reduce double work and waste of time. The relevance of this study is determined by the fact that modern enterprises are forced to constantly work on improving their operations because of the continually growing competitive landscape. This requires the development of new technologies and methods of conducting business as well as improving the quality of the final results. This also requires the introduction of new, more efficient methods of management and organization in a company.
The study concentrated on finding the most efficient processes by using the Business Process Management approach. In this thesis the most important factors, stages and techniques of Business Process Management are discussed. All the employees were separately interviewed in order to collect comprehensive information about the whole process model and to collect suggestions for optimization. Data for the study was also collected by using the relevant literature and the company’s database.
As a result of this thesis work the following steps were followed: an existing model was defined, the areas of optimization were discovered and the solutions for optimization were presented and implemented into a new business process model
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