10 research outputs found

    āļāļēāļĢāļžāļąāļ’āļ™āļēāļšāļ—āđ€āļĢāļĩāļĒāļ™āļ„āļ­āļĄāļžāļīāļ§āđ€āļ•āļ­āļĢāđŒāļŠāđˆāļ§āļĒāļŠāļ­āļ™ āđ‚āļ”āļĒāđƒāļŠāđ‰āļāļēāļĢāđ€āļŠāļĢāļīāļĄāđāļĢāļ‡āđāļšāļšāļ”āļĩāļ­āļēāļĢāđŒāđ‚āļ­ āđ€āļĢāļ·āđˆāļ­āļ‡ āļāļēāļĢāļ§āļēāļ”āļ āļēāļžāļ”āđ‰āļ§āļĒāđ‚āļ›āļĢāđāļāļĢāļĄ Paint Brush āđ€āļžāļ·āđˆāļ­āļĨāļ”āļŠāļ āļēāļ§āļ°āļŠāļĄāļēāļ˜āļīāļŠāļąāđ‰āļ™āļ‚āļ­āļ‡āļ™āļąāļāđ€āļĢāļĩāļĒāļ™āļ—āļĩāđˆāļĄāļĩāļ„āļ§āļēāļĄāļšāļāļžāļĢāđˆāļ­āļ‡āļ—āļēāļ‡āļŠāļ•āļīāļ›āļąāļāļāļē

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    The objectives of this research were: 1) to develop and find out the quality of computer-assisted instruction using DRO reinforcement on painting with the Paint Brush program for reduce attention deficit hyperactivity disorders of intelligent disabilities students; 2) to evaluate skills on painting with the Paint Brush program for reduce attention deficit hyperactivity disorders of intelligent disabilities students; 3) to compare the concentration of intelligent disabilities students before and after learning through computer-assisted instruction, and 4) to study teachers’ satisfaction toward computer-assisted instruction. The sample was 8 students drawn by using purposive sampling from Prathomsuksa 1 students with intellectual 50-70 and attention deficit hyperactivity disorders. The research tools 1) computer-assisted instruction using DRO reinforcement on painting with the Paint Brush program; 2) the quality evaluation form 3) the evaluation test skills; 4) the observation form, and 5) the teachers’ satisfaction questionnaire. Data were analyzed by mean and standard deviation (S.D). The research result revealed that 1) the quality of computer-assisted instruction on painting with the Paint Brush program was at good level (mean = 4.40); 2) the skills on painting with the Paint Brush program for intelligent disabilities students was at good level (mean = 1.23); 3) Intelligent disabilities students has more concentrate than before after learning through computer-assisted instruction, and 4) the teachers’ satisfaction toward computer-assisted instruction was at good level (mean = 4.31)

    āļāļēāļĢāļĻāļķāļāļĐāļēāļœāļĨāļŠāļąāļĄāļĪāļ—āļ˜āļīāđŒāļ‚āļ­āļ‡āļ™āļąāļāđ€āļĢāļĩāļĒāļ™āļ—āļĩāđˆāļĄāļĩāļĢāļ°āļ”āļąāļšāļāļēāļĢāļĒāļ­āļĄāļĢāļąāļšāđ€āļ—āļ„āđ‚āļ™āđ‚āļĨāļĒāļĩāļ•āđˆāļēāļ‡āļāļąāļ™āđƒāļ™āļāļēāļĢāļ§āļēāļ”āļāļēāļĢāđŒāļ•āļđāļ™

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    The purpose of this research was to compare the students learning achievements via mobile learning with different levels of technology adoption. They were divided into 3 groups: low level of technology adoption, moderate level of technology adoption, and high level of technology adoption. Subjects were 100 Mathayomsuksa 5 students of Visuttarangsi School, Kanchanaburi province, in the first semester of 2016 academic year. The research instruments were mobile learning on cartoon drawing, Technology acceptance test, pretest, posttest, and performance assessment form. The statistics employed was one way ANOVA. The research result revealed that there was no statistically significant difference between Mathayomsuksa 5 students with different levels of technology adoption at .05 level

    āļāļēāļĢāļžāļąāļ’āļ™āļēāđāļ­āļ›āļžāļĨāļīāđ€āļ„āļŠāļąāļ™āļšāļ™āđāļ—āđ‡āļšāđ€āļĨāđ‡āļ•āļŠāļģāļŦāļĢāļąāļšāđ€āļ”āđ‡āļāļšāļāļžāļĢāđˆāļ­āļ‡āļ—āļēāļ‡āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļ”āđ‰āļēāļ™āļ„āļ“āļīāļ•āļĻāļēāļŠāļ•āļĢāđŒ

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    The objectives of this research were: 1) to develop an application quality on tablet for the Mathematics Learning Disability, 2) to study effectiveness index of the application on tablet, 3) to study the behavior of using application on tablet, 4) to study the advantage of using application on tablet, 5) to study the satisfaction of the application on tablet. The selected samples in this mixed-method research are five students with learning disabilities mathematics problems. They are from Watsaothong school, The Secondary Education Service Area Office 1, in Suphanburi.The research tools were an application on tablet for the Mathematics Learning Disability, quality evaluation form, pre-test and post-test of lesson, the behavior observation form of using application on tablet, open questions of the advantage of using application on tablet, the questionnaire of the satisfaction of the application on tablet. The information analysis statistic was mean, standard deviation, and effectiveness index. The results of the study were as follows: 1) an application quality on tablet for the Mathematics Learning Disability was in good level, 2) the study results of effectiveness index the application on tablet at 0.80, 3) the study results of observation found that users interested in interact with activities of application on tablets, because the program set out the appropriate learning process for each of student. That makes users can choose the speed of learning as appropriate and each of their attention, 4) the study results of the advantage of the application showed that the application benefit can be applied to the students, the advantages of the application is to stimulate interest of the Mathematics Learning Disability can enhance the quality of students, 5) the learn was the most satisfaction to study with application on tablet

    āļāļēāļĢāļžāļąāļ’āļ™āļēāđāļ­āļ›āļžāļĨāļīāđ€āļ„āļŠāļąāļ™āļ āļēāļĐāļēāļ­āļēāđ€āļ‹āļĩāļĒāļ™āđ€āļšāļ·āđ‰āļ­āļ‡āļ•āđ‰āļ™ āđ€āļĢāļ·āđˆāļ­āļ‡ āļāļēāļĢāļ—āļąāļāļ—āļēāļĒāļšāļ™āļ„āļ­āļĄāļžāļīāļ§āđ€āļ•āļ­āļĢāđŒāļžāļāļžāļē āļĢāļ°āļšāļšāļ›āļāļīāļšāļąāļ•āļīāļāļēāļĢāđāļ­āļ™āļ”āļĢāļ­āļĒāļ”āđŒ āļŠāļģāļŦāļĢāļąāļšāļ™āļąāļāđ€āļĢāļĩāļĒāļ™āļŠāļąāđ‰āļ™āļĄāļąāļ˜āļĒāļĄāļĻāļķāļāļĐāļēāļ›āļĩāļ—āļĩāđˆ 2

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    The objectives of this research were 1) to develop an application quality of Basic Asian Languages Application on Greeting in Android Tablet for Matthayom 2 Students; 2 to study effectiveness index of application on android tablet; 3) to study the behavior of using application on android tablet; 4) to asking for advantage of using and problems of application on android tablet, and 5) to study the satisfaction of the application on android tablet. The research sample was 30 students by using cluster sampling technique from Matthayom 2nd students at Takuk Tai Sueksa School in the first semester of the 2015 academic year. The research tools utilized in this study were the developed an application quality of Basic Asian Languages, quality evaluation form, pre-test and post-test, the behavior observation form of using application on android tablet, open-ended questions of the advantage of using and problems application on android tablet, the questionnaire of the satisfaction of the application on android tablet. The information analysis statistic was mean, standard deviation, and effectiveness index. The research results were: 1) a quality of Basic Asian Languages Application on Greeting in Android Tablet was in very good level, 2) the effectiveness index of application on android tablet was 0.65, 3) the results from behavior’s observation of using application on android tablet by teacher was in good level ( = 4.47), 4) In Terms of the advantages, the application could attract learners to enjoy their study, stimulate the interest of learners and help them to adapt what they have learned to their daily life and benefit the institution for further uses in the future. In terms of problems, the learners are not familiar with the device because it is new for the learners and the learners have never learned about this content before, and 5) the student satisfaction of the application on android tablet was at the most level (Mean =4.49)

    āļāļēāļĢāļŠāļĢāđ‰āļēāļ‡āļŦāļ™āļąāļ‡āļŠāļ·āļ­āļ­āļīāđ€āļĨāđ‡āļāļ—āļĢāļ­āļ™āļīāļāļŠāđŒ āđ€āļĢāļ·āđˆāļ­āļ‡ āļ™āļīāļ—āļēāļ™āļžāļ·āđ‰āļ™āļšāđ‰āļēāļ™āļ­āļēāđ€āļ‹āļĩāļĒāļ™ āļŠāļģāļŦāļĢāļąāļšāļ™āļąāļāđ€āļĢāļĩāļĒāļ™āļŠāļąāđ‰āļ™āļ›āļĢāļ°āļ–āļĄāļĻāļķāļāļĐāļēāļ›āļĩāļ—āļĩāđˆ 6

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    The objectives of this research were 1) to construction of electronics book on Asian folklore tale for Prathomsuksa 6th students qualified by the experts and with efficiency by 80/80 criteria; 2) to compare the pre-test scores with the post-test scores after learning through electronics book; 3) to analyze the effectiveness index of electronics book, and 4) to study students’ satisfaction towards electronics book. The samples were 30 Prathomsuksa 6th students of Chaturaphakpiman school, Roi-et province. They were selected by simple random sampling. Research tools: 1) electronics book on Asian folklore tale for Prathomsuksa 6th students; 2) the quality evaluation form of electronics book for experts; 3) the achievement test which were a four choice achievement test, and 4) the students’ satisfaction questionnaire towards electronics book. the statistics for data analysis were percentage, mean, standard deviation (S.D.), and t-test. The research results were as follows: 1) the quality of electronics book in content and technique (Mean = 4.03 and 4.27) were at a good level; the efficiency was 83.83/80.50 which met the criterion; 2) the students’ learning achievement scores were significantly higher than the pre-test scores at .05 level; 3) the effectiveness index of electronics book was 0.67, and 4) the students’ satisfaction towards electronics book were at high level (Mean = 4.00)

    āļœāļĨāļ‚āļ­āļ‡āļāļēāļĢāđƒāļŠāđ‰āļŠāļ·āđˆāļ­āļāļēāļĢāđ€āļĢāļĩāļĒāļ™āļĢāļđāđ‰āļ­āļīāļ™āđ‚āļŸāļāļĢāļēāļŸāļīāļāđ€āļ„āļĨāļ·āđˆāļ­āļ™āđ„āļŦāļ§ āđ‚āļ”āļĒāđƒāļŠāđ‰āļ—āļĪāļĐāļŽāļĩāļ„āļ­āļ™āļŠāļ•āļĢāļąāļ„āļŠāļąāđˆāļ™āļ™āļīāļ‹āļķāđˆāļĄ āđ€āļžāļ·āđˆāļ­āļžāļąāļ’āļ™āļēāļ—āļąāļāļĐāļ°āļ—āļēāļ‡āļŠāļąāļ‡āļ„āļĄ āļ‚āļ­āļ‡āļ™āļīāļŠāļīāļ•āļ›āļĢāļīāļāļāļēāļ•āļĢāļĩ āļĄāļŦāļēāļ§āļīāļ—āļĒāļēāļĨāļąāļĒāđ€āļāļĐāļ•āļĢāļĻāļēāļŠāļ•āļĢāđŒ

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    From past experience, new graduates are not able to adapt to their work in the organization. Due to the lack of listening skills, speaking skills, led to erroneous communication, delayed work, lack of careful planning, Lack of leadership and followers and still can’t work together with the team. The researcher found that the data called Social skills. It is a skill that is essential for daily life and work. Therefore, it is necessary to provide education to develop social skills for undergraduate students to be able to work at full potential. The researcher introduced the learning management based on the theory of constructivism (the educational concept of John Dewey) by using motion infographic. It is a learning medium for social skills development. The objectives of this research are; 1) to develop the effect of motion infographic with quality and effectively with standard 80/80, 2) to study the social skill of students after learning with the effect of motion infographic by using constructionism theory and 3) to satisfaction of the student after learning with the effect of motion infographic by using constructionism theory. The samples are the students who study in Educational Innovation and Information Tech subject code 01169311. There are 46 people, and apply by learning with the effect of motion infographic by using constructionism theory for enhance social skill. The statistics are used in data analysis consist of the average, standard deviation and t-test. The results of this study provided the effect of motion infographic by using constructionism theory can enhanced student’s social skill with the best quality and efficiency 85.87/81.52 followed 80/80, 2) Student’s social skill has been improved after learn with significant score 0.05 and 3) the satisfaction level by the using effect of motion infographic by using constructionism theory is the most satisfied

    The Development Model of Learning though Virtual Learning Environments (VLEs) for Graduated Students, Department of Educational Technology, Faculty of Education, Kasetsart University

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    AbstractThis research aims to develop the model of learning though Virtual Learning Environments (VLEs) for graduated students that study in Department of Educational Technology, Faculty of Education, Kasetsart University which divide into two stages: the first stage is to study the appropriate model of learning though Virtual Learning Environments (VLEs) and the second stage is to develop the model of learning though Virtual Learning Environments (VLEs) for graduated students. The participants are master degree students (regular and special program) that study in Department of Educational Technology in 2014 academic year and divide into 2 groups (control and experimental group). Research tools are: analysis and synthesis data form, student's satisfaction questionnaire, self-directed learning skill measurement. Data are analyze by Arithmetic mean, Standard Deviation (S.D.) and T-test.Research finding show that the model of learning though Virtual Learning Environments (VLEs) for graduated students that study in Department of Educational Technology are include the 4 main elements: 1) Learner, 2) Collaborative Learning, 3) Self-Directed Learning skill, and 4) Online Learning Environment. Finally, in the first stage show the appropriated model which is the “Prototype” that can be develop into the system of Virtual Learning Environments (VLEs) in the next stage
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