12 research outputs found

    Applications of VR technologies for childhood disability

    No full text
    This chapter explores how changing patterns of childhood participation and engagement provide opportunities for using VR technologies for children with disabilities. The International Classification of Functioning, Disability and Health—Children and Youth version is used as a framework to consider the role of VR technologies in evaluation and intervention across body structures and body function, activity performance and participation within different contexts. Benefits of VR are viewed through the lens of current theory and research to consider broader aspects of the potential impact on brain–behaviour relationships
    corecore