3 research outputs found

    User Adaptive Text Predictor for Mentally Disabled Huntington’s Patients

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    This paper describes in detail the design of the specialized text predictor for patients with Huntington’s disease. The main aim of the specialized text predictor is to improve the text input rate by limiting the phrases that the user can type in. We show that such specialized predictor can significantly improve text input rate compared to a standard general purpose text predictor. Specialized text predictor, however, makes it more difficult for the user to express his own ideas. We further improved the text predictor by using the sematic database to extract synonym, hypernym, and hyponym terms for the words that are not present in the training data of the specialized text predictor. This data can then be used to compute reasonable predictions for words that are originally not known to the text predictor

    Projection Mapping User Interface for Disabled People

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    Difficulty in communicating is one of the key challenges for people suffering from severe motor and speech disabilities. Often such person can communicate and interact with the environment only using assistive technologies. This paper presents a multifunctional user interface designed to improve communication efficiency and person independence. The main component of this interface is a projection mapping technique used to highlight objects in the environment. Projection mapping makes it possible to create a natural augmented reality information presentation method. The user interface combines a depth sensor and a projector to create camera-projector system. We provide a detailed description of camera-projector system calibration procedure. The described system performs tabletop object detection and automatic projection mapping. Multiple user input modalities have been integrated into the multifunctional user interface. Such system can be adapted to the needs of people with various disabilities

    Real-time CUDA-based stereo matching using Cyclops2 algorithm

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    Abstract This paper presents a novel stereo matching algorithm Cyclops2. The algorithm produces a disparity image, provided two rectified grayscale images. The matching is based on the concept of minimising a weight function calculated using the absolute difference of pixel intensities. We present three simple and easily parallelizable weight functions. Each presented function gives a different trade-off between algorithm processing time and reconstructed depth image accuracy. Detailed description of the algorithm implementation in CUDA is provided. The implementation was specifically optimised for embedded NVIDIA Jetson platform. NVIDIA Jetson TK1 and TX1 boards have been used to evaluate the algorithms. We evaluated seven algorithm variations with different parameter values. Each variation results in a different speed accuracy trade-off, demonstrating that our algorithm can be used in various situations. The presented algorithm achieves up to 70 FPS processing time on lower resolution images (750 × 500 pixels) and up to 23 FPS on high-resolution images (1500 × 1000 pixels). The use of optional post-processing stage (median filter) has also been investigated. We conclude that despite its limitations, our algorithm is relevant in the field of real-time obstacle avoidance
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