61 research outputs found

    Interactive English Phonics Learning for Kindergarten Consonant-Vowel-Consonant (CVC) Word Using Augmented Reality

    Get PDF
    This paper is described about Interactive English Phonics Learning in Kindergarten Consonant-VowelConsonant (CVC) Word using Augmented Reality (AR) Technology with aims to make phonics learning more interesting, interactive, and effective. The image marker based technique of Augmented Reality technology allowed children to interact with virtual phonics content through physical manipulation. With this courseware, children are allowed to learn the phonics sound and CVC word matching through phonics card matching. Phonics card here is the image marker. This interaction method provides a better learning experience for children

    E-Parking Coupon Apps

    Get PDF
    Nowadays, people strives to find a simple way to achieve their goal. In term of car parking fee, the organization gives a great deal of attention when there is a service that provides driver a simple way and saves time for the driver to pay their fee. By using the manual parking coupon system, the driver need to buy their parking coupon at the authorized seller and utilized it as a parking time. The coupon parking indicate that the driver is paid for the parking fee and display it on the dashboard of the car. If the driver need to extend time, they need to walk back to their car to display more parking coupon. This method is wasting the driver’s time. Therefore, the aims of this project is to provide a platform for the driver to pay the parking fee by mobile phone. This interactive and user friendly application aims to help the driver to keep track of their parking session time and reduce time to pay for their parking fee. The objectives of this proposed application is to migrate the existing parking system into computerized parking system. By using the proposed system, driver can avoid their car being penalized by the enforcement officer. The methodology used in this proposed application is the Rapid Application Development (RAD) model. The proposed application is developed based on the collected requirements and design

    Improving Product Display of E-commerce Website through Aesthetics, Attractiveness and Interactivity

    Get PDF
    In the development process of online store, the attributes of the product view is very important. The fundamental problem that motivated this study is to find the factors that determine customer acceptance of virtual stores especially related with the product display. Through an experimental study, the features of jcpenney.com, victoriassecret.com and adidas.com have been analyzed with respect to aesthetics, attractiveness and interactivity. We present a theoretical framework that highlights the relative importance of these attributes of display to attract customers. Results of this research are expected to provide a basis for better design and display of product at the online store. The results recommend improved guidelines for product display on e-commerce website. We present, from our experience and conclude with suggestions for design and evaluation of product display at the online store

    Nihongo Hiragana Now (A Mobile Learning Application for Japanese Language Level 1 that translate Hiragana to Romaji and English)

    Get PDF
    This report is about the development of mobile application for Japanese Language Level 1 in UNIMAS. The project aims to develop a mobile application for the students that currently take Japanese Language Level 1. This application provides an innovative approach for interactive learning environments by utilizing digital technologies among undergraduates’ students which can help the them to gain an understanding in Japanese learning. By using this application, students can learn Japanese anytime, anywhere and even outside the class session. Nihongo Hiragana Now can enhance students learning skill as it provides quiz and audio for memorising, listening and pronouncing during the learning sessions. Even though the proposed application is simple, but surely will give a huge impact on those students who use this application. Before the development process of this application is conducted, the existing mobile applications that are related to this application are reviewed to gather the features and functionality that are suitable and practicable

    What Should be done to Avoid Plagiarism among University Students?

    Get PDF
    Plagiarism has become a serious concern for university administrator, lecturer, and course coordinator. With rapid development of the Web, more opportunities are presented for the student to commit such infringements. This widespread situation poses variety of threats especially for the academic institutions. This paper investigates this issue and proposes a holistic mean of addressing this concern. As a university lecturer, knowing how to educate your student to stop plagiarism from the start is crucial. This paper examines how to fight plagiarism of written assignment among university students

    Customer-Centered Design Approach to Improve E-Commerce Web Site Usability

    Get PDF
    In the development process of e-commerce online store, the attributes of the store and its product display is very important. The fundamental problem that motivates this study is to find the factors that determine customer acceptance of virtual stores especially related with the product display. We argue that from the user experience point of view the critical success factors of highly usable e-catalogs are not so well understood. Our framework consists of the usability factors such as simplicity, attractiveness, effectiveness, product image, website information, interactivity, navigation, categorization and product details. Through the experimental study, three different studies were carries out. First, the features of three airlines web sites in Malaysia, which are AirAsia (www.airasia.com), Malaysia Airlines (www.mas.com.my) and StarAir (www.starair-online.com) have been analyzed. In this experiment, we present a theoretical framework that highlights the importance of (1) convenient booking flow; (2) efficiency; (3) ease of use; (4) interactivity; and (5) attractiveness to attract the customers. Furthermore, to investigate the level of aesthetics, attractiveness and interactivity, this research studied three other sites: jcpenny.com, victoriassecret.com and adidas.com. The third study involved another nine sites from three product categories such as handicrafts and cosmetics. The result of this research provides a basis for better user experience assessment of the e-commerce web sites. We end with suggestions for better e-commerce site usability based on customer centered design approach

    The Efficiency of Game-Based Learning Towards Student’s Focus And Enjoyment Using Board Game: A Case Study at SK Martin

    Get PDF
    The purpose of this game research is to observe and evaluate how the implementation of the game-based learning (embedded with IT ) can improve students’ focus in class and at the same time having fun.Based on the result, students enjoy more when playing the games while studying. They tend to focus more and learn from their mistake

    Integration of Use Case Formal Template Using Mapping Rules

    Get PDF
    The integration of use case and formal specification plays an essential role in addressing the issue of gaining the rigor and reliable software model such as formal model via easy and economic model such as object model. Although extensive research has been carried out on this Integration, however there is a huge challenge on bridging the gaps between natural language used In use case scenario and the mathematics model used in formal model. This Is mainly because of the differences In syntax and semantic of these two models. Natural language requirement is well documented that it is being inconsistent, inherently ambiguous, and incomplete even though natural language Is universal, widespread, and flexible. As a consequence, It may lead to misunderstanding and produce an incorrect and inaccurate analysis and design model. Therefore, this paper aims to propose a use case formal template and define a new set of mapping rules that Is used for formalizing UML use case by transforming use case scenarios which are written In natural language Into VDM++ formal specification. The formal verification for the generated VDM++ formal specification can be further conducted by adopting the existing support tool of VDM++ (i. e. VDM++ ToolBox) to verify the correctness of the specification
    • …
    corecore