7 research outputs found

    Fixation and escape times in stochastic game learning

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    Evolutionary dynamics in finite populations is known to fixate eventually in the absence of mutation. We here show that a similar phenomenon can be found in stochastic game dynamical batch learning, and investigate fixation in learning processes in a simple 2x2 game, for two-player games with cyclic interaction, and in the context of the best-shot network game. The analogues of finite populations in evolution are here finite batches of observations between strategy updates. We study when and how such fixation can occur, and present results on the average time-to-fixation from numerical simulations. Simple cases are also amenable to analytical approaches and we provide estimates of the behaviour of so-called escape times as a function of the batch size. The differences and similarities with escape and fixation in evolutionary dynamics are discussed.Comment: 19 pages, 9 figure

    Demographic noise and piecewise deterministic Markov processes

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    We explore a class of hybrid (piecewise deterministic) systems characterized by a large number of individuals inhabiting an environment whose state is described by a set of continuous variables. We use analytical and numerical methods from nonequilibrium statistical mechanics to study the influence that intrinsic noise has on the qualitative behavior of the system. We discuss the application of these concepts to the case of semiarid ecosystems. Using a system-size expansion we calculate the power spectrum of the fluctuations in the system. This predicts the existence of noise-induced oscillations.Comment: 11 pages, 5 figures, minor change
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