504 research outputs found

    Data-Driven Approach to Simulating Realistic Human Joint Constraints

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    Modeling realistic human joint limits is important for applications involving physical human-robot interaction. However, setting appropriate human joint limits is challenging because it is pose-dependent: the range of joint motion varies depending on the positions of other bones. The paper introduces a new technique to accurately simulate human joint limits in physics simulation. We propose to learn an implicit equation to represent the boundary of valid human joint configurations from real human data. The function in the implicit equation is represented by a fully connected neural network whose gradients can be efficiently computed via back-propagation. Using gradients, we can efficiently enforce realistic human joint limits through constraint forces in a physics engine or as constraints in an optimization problem.Comment: To appear at ICRA 2018; 6 pages, 9 figures; for associated video, see https://youtu.be/wzkoE7wCbu

    Data-Augmented Contact Model for Rigid Body Simulation

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    Accurately modeling contact behaviors for real-world, near-rigid materials remains a grand challenge for existing rigid-body physics simulators. This paper introduces a data-augmented contact model that incorporates analytical solutions with observed data to predict the 3D contact impulse which could result in rigid bodies bouncing, sliding or spinning in all directions. Our method enhances the expressiveness of the standard Coulomb contact model by learning the contact behaviors from the observed data, while preserving the fundamental contact constraints whenever possible. For example, a classifier is trained to approximate the transitions between static and dynamic frictions, while non-penetration constraint during collision is enforced analytically. Our method computes the aggregated effect of contact for the entire rigid body, instead of predicting the contact force for each contact point individually, removing the exponential decline in accuracy as the number of contact points increases.Comment: 7 pages, 7 figures. Submitted to ICRA 2019. Added video attachment with full 3D experiments: https://youtu.be/AKSD8TabDV

    Thermal Control of Electronics for Nuclear Robots via Phase Change Materials

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    AbstractAn effective thermal control is highly desired due to the increased heat generated from tight integration of electrical components. It is more difficult when the electronics are operating in high temperature, narrow space and strong nuclear radiation. In this paper, motor drivers of nuclear robots were taken as a case to study the thermal control methods and their effects on keeping the safe operation of electronics. Phase change materials (PCM) was found could lower the temperature by 20 oC and stabilize below 70 oC for more than 78min, which was 14 times longer than non-protective mode. Besides, the effect of heat sink on thermal conductivity enhancement was discussed

    Learning Generalizable Manipulation Policies with Object-Centric 3D Representations

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    We introduce GROOT, an imitation learning method for learning robust policies with object-centric and 3D priors. GROOT builds policies that generalize beyond their initial training conditions for vision-based manipulation. It constructs object-centric 3D representations that are robust toward background changes and camera views and reason over these representations using a transformer-based policy. Furthermore, we introduce a segmentation correspondence model that allows policies to generalize to new objects at test time. Through comprehensive experiments, we validate the robustness of GROOT policies against perceptual variations in simulated and real-world environments. GROOT's performance excels in generalization over background changes, camera viewpoint shifts, and the presence of new object instances, whereas both state-of-the-art end-to-end learning methods and object proposal-based approaches fall short. We also extensively evaluate GROOT policies on real robots, where we demonstrate the efficacy under very wild changes in setup. More videos and model details can be found in the appendix and the project website: https://ut-austin-rpl.github.io/GROOT .Comment: Accepted at the 7th Annual Conference on Robot Learning (CoRL), 2023 in Atlanta, U

    An Integrative Paradigm for Enhanced Stroke Prediction: Synergizing XGBoost and xDeepFM Algorithms

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    Stroke prediction plays a crucial role in preventing and managing this debilitating condition. In this study, we address the challenge of stroke prediction using a comprehensive dataset, and propose an ensemble model that combines the power of XGBoost and xDeepFM algorithms. Our work aims to improve upon existing stroke prediction models by achieving higher accuracy and robustness. Through rigorous experimentation, we validate the effectiveness of our ensemble model using the AUC metric. Through comparing our findings with those of other models in the field, we gain valuable insights into the merits and drawbacks of various approaches. This, in turn, contributes significantly to the progress of machine learning and deep learning techniques specifically in the domain of stroke prediction

    DROP: Dynamics Responses from Human Motion Prior and Projective Dynamics

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    Synthesizing realistic human movements, dynamically responsive to the environment, is a long-standing objective in character animation, with applications in computer vision, sports, and healthcare, for motion prediction and data augmentation. Recent kinematics-based generative motion models offer impressive scalability in modeling extensive motion data, albeit without an interface to reason about and interact with physics. While simulator-in-the-loop learning approaches enable highly physically realistic behaviors, the challenges in training often affect scalability and adoption. We introduce DROP, a novel framework for modeling Dynamics Responses of humans using generative mOtion prior and Projective dynamics. DROP can be viewed as a highly stable, minimalist physics-based human simulator that interfaces with a kinematics-based generative motion prior. Utilizing projective dynamics, DROP allows flexible and simple integration of the learned motion prior as one of the projective energies, seamlessly incorporating control provided by the motion prior with Newtonian dynamics. Serving as a model-agnostic plug-in, DROP enables us to fully leverage recent advances in generative motion models for physics-based motion synthesis. We conduct extensive evaluations of our model across different motion tasks and various physical perturbations, demonstrating the scalability and diversity of responses.Comment: SIGGRAPH Asia 2023, Video https://youtu.be/tF5WW7qNMLI, Website: https://stanford-tml.github.io/drop

    Differential Privacy in Privacy-Preserving Big Data and Learning: Challenge and Opportunity

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    Differential privacy (DP) has become the de facto standard of privacy preservation due to its strong protection and sound mathematical foundation, which is widely adopted in different applications such as big data analysis, graph data process, machine learning, deep learning, and federated learning. Although DP has become an active and influential area, it is not the best remedy for all privacy problems in different scenarios. Moreover, there are also some misunderstanding, misuse, and great challenges of DP in specific applications. In this paper, we point out a series of limits and open challenges of corresponding research areas. Besides, we offer potentially new insights and avenues on combining differential privacy with other effective dimension reduction techniques and secure multiparty computing to clearly define various privacy models
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