561,123 research outputs found
A benchmark generator for dynamic multi-objective optimization problems
The file attached to this record is the author's final peer reviewed version. The Publisher's final version can be found by following the DOI link.Many real-world optimization problems appear to not only have multiple objectives that conflict each other but also change over time. They are dynamic multi-objective optimization problems (DMOPs) and the corresponding field is called dynamic multi-objective optimization (DMO), which has gained growing attention in recent years. However, one main issue in the field of DMO is that there is no standard test suite to determine whether an algorithm is capable of solving them. This paper presents a new benchmark generator for DMOPs that can generate several complicated characteristics, including mixed Pareto-optimal front (convexity-concavity), strong dependencies between variables, and a mixed type of change, which are rarely tested in the literature. Experiments are conducted to compare the performance of five state-of-the-art DMO algorithms on several typical test functions derived from the proposed generator, which gives a better understanding of the strengths and weaknesses of these tested algorithms for DMOPs
A SVM bases AI design for interactive gaming
Interactive gaming requires automatic processing on large volume of random data produced by players on spot, such as shooting, football kicking, boxing etc. In this paper, we describe an artificial intelligence approach in processing such random data for interactive gaming by using a one-class support vector machine (OC-SVM). In comparison with existing techniques, our OC-SVM based interactive gaming design has the features of: (i): high speed processing, providing instant response to the players: (i) winner selection and control by one parameter, which can be pre-designed and adjusted according to the game design needs, i.e. level of difficulties: Experiments on numerical simulation support that the proposed design is robust to random noise, accurate in picking up winning data, and convenient for all interactive gaming design
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