16 research outputs found

    Citizen Science and Open Design: Workshop Findings

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    An inherent link exists between making things and designing things, often relying on skills, knowledge, and tools, and working together to achieve outcomes. Conventional design and manufac- ture to date has been a closed system requiring professional skills. Traditional manufacture has required a significant initial financial investment for “tooling” to produce large volumes of product (i.e., for “mass production”). In contrast, Digital Manufacture (DM) or Rapid Manufacture (RM) is “the ability to manufacture parts of vir- tually any complexity [and] geometry entirely without the need for tooling.” The latter offers lower financial entry-points and the ability to create bespoke products.1 The following article weaves Open design, Digital Manufacture and Citizen Science together present- ing findings from territory exploring workshops with lay users signposting opportunities and perceived detrimental factors

    Pervasive persuasive technology and environmental sustainability

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    Accepted proposal for a workshop held at the 6th International Conference on Pervasive Computing, May 19th, 2008, Sydney, Australi

    Making things talk

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    Making things talk

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    Getting started with RFID

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    Making things talk: practical methods for connecting physical objects

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    Making Things Talk

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    Making at a Distance: Teaching Hands-on Courses During the Pandemic

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    Pervasive persuasive technology and environmental sustainability (Workshop)

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    Accepted proposal for a workshop held at the 6th International Conference on Pervasive Computing, May 19th, 2008, Sydney, Australia\u
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