5,911 research outputs found
Evolution of cooperation in spatial traveler's dilemma game
Traveler's dilemma (TD) is one of social dilemmas which has been well studied
in the economics community, but it is attracted little attention in the physics
community. The TD game is a two-person game. Each player can select an integer
value between and () as a pure strategy. If both of them select
the same value, the payoff to them will be that value. If the players select
different values, say and (), then the payoff to the
player who chooses the small value will be and the payoff to the other
player will be . We term the player who selects a large value as the
cooperator, and the one who chooses a small value as the defector. The reason
is that if both of them select large values, it will result in a large total
payoff. The Nash equilibrium of the TD game is to choose the smallest value
. However, in previous behavioral studies, players in TD game typically
select values that are much larger than , and the average selected value
exhibits an inverse relationship with . To explain such anomalous behavior,
in this paper, we study the evolution of cooperation in spatial traveler's
dilemma game where the players are located on a square lattice and each player
plays TD games with his neighbors. Players in our model can adopt their
neighbors' strategies following two standard models of spatial game dynamics.
Monte-Carlo simulation is applied to our model, and the results show that the
cooperation level of the system, which is proportional to the average value of
the strategies, decreases with increasing until is greater than the
threshold where cooperation vanishes. Our findings indicate that spatial
reciprocity promotes the evolution of cooperation in TD game and the spatial TD
game model can interpret the anomalous behavior observed in previous behavioral
experiments
Forward Attention in Sequence-to-sequence Acoustic Modelling for Speech Synthesis
This paper proposes a forward attention method for the sequenceto- sequence
acoustic modeling of speech synthesis. This method is motivated by the nature
of the monotonic alignment from phone sequences to acoustic sequences. Only the
alignment paths that satisfy the monotonic condition are taken into
consideration at each decoder timestep. The modified attention probabilities at
each timestep are computed recursively using a forward algorithm. A transition
agent for forward attention is further proposed, which helps the attention
mechanism to make decisions whether to move forward or stay at each decoder
timestep. Experimental results show that the proposed forward attention method
achieves faster convergence speed and higher stability than the baseline
attention method. Besides, the method of forward attention with transition
agent can also help improve the naturalness of synthetic speech and control the
speed of synthetic speech effectively.Comment: 5 pages, 3 figures, 2 tables. Published in IEEE International
Conference on Acoustics, Speech and Signal Processing 2018 (ICASSP2018
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