5 research outputs found
A view on the architecture and design of highly autonomous and situated agents
The architecture and design process of a highly
autonomous, situated agent is described. The
architecture consists of a population of agents
which are designed in an incremental, bottom-up
fashion according to what we call a behavioural
engineering approach. The agents operate in
parallel and have a close coupling between perception
and action. Emergent behaviour and
memory-based learning determine the level of
adaptability of our approach
A guided-propagation model of reading
A model of reading based on a guided-propagation connectionist network is proposed. First, the basic principles of the guided-propagation model are specified, followed by a description of the connectionist reading model. Second, we describe how this connectionist model successfully models some basic results from the reading research, i.e., the word-frequency effect and the word preview effects. Finally, limitations and future extensions of the model are discussed
Advancing education by proper technology
Abstract: The major trends emerging from a review of the first 25 volumes in
the NATO Series on Educational Technology are a convergence on Intelligent
Tutoring Systems and on microworld simulation tools. In both approaches a
radical reform of the entire educational system is generally favored. In this paper
the relative merits and drawbacks of these systems are critically reviewed, also
with respect to the educational context in which they will have to be operative.
The general conclusion is that both empirical validity and evaluation are seriously
lacking. This picture does not hold for the field as a whole, however. Though
small in number, various authors produce fascinating and new accounts of learning
processes made observable in interactive learning environments, of developing
mental models, of learning strategies and social interaction in learning.
Recommendations for future research go in this direction and stress the importance
of fundamental research on learning, systematic student-centered evaluation and the
design of effective instructional dialogues and interfaces. The fact that the most
successful computer-based instructional system to date, the flight simulator, has
not been mentioned once in the series provides an interesting case in this respect