2,243 research outputs found
Playware ABC: Engineering Play for Everybody
This paper describes the Playware ABC concept, and how it allows anybody, anywhere, anytime to be building bodies and brains, which facilitates users to construct, combine and create. The Playware ABC concept focuses engineering and IT system development on creating solutions that are usable by all kinds of users and contexts. The result becomes solutions, often based on modular technologies that are highly flexible and adaptable to different contexts, users, and applications
Playware Research – Methodological Considerations
Several sub-disciplines of engineering are driven by the researchers’ aim of providing positive change to the society through their engineering. These researchers are challenged by the traditional research method of experimental research with a waterfall model which demands clearly defined project definition and functional requirements, and impose a sequential processes leading to the final system evaluation, which may lead to solutions which work in the lab, but have little impact in the messy real world. Based on two decades research in developing engineering systems with a societal impact (e.g. in robotics, embodied AI, and playware), in this paper we suggest a cyclic research method based on a mix between participatory and experimental processes. In particular, inspiration from the action research method applied to interdisciplinary technology development becomes a participatory approach characterized by rapid prototyping cycles which allow iterative technology specification and development together with people in their real world environment
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