27,038 research outputs found
Mixed population Minority Game with generalized strategies
We present a quantitative theory, based on crowd effects, for the market
volatility in a Minority Game played by a mixed population. Below a critical
concentration of generalized strategy players, we find that the volatility in
the crowded regime remains above the random coin-toss value regardless of the
"temperature" controlling strategy use. Our theory yields good agreement with
numerical simulations.Comment: Revtex file + 3 figure
Deterministic Dynamics in the Minority Game
The Minority Game (MG) behaves as a stochastically perturbed deterministic
system due to the coin-toss invoked to resolve tied strategies. Averaging over
this stochasticity yields a description of the MG's deterministic dynamics via
mapping equations for the strategy score and global information. The
strategy-score map contains both restoring-force and bias terms, whose
magnitudes depend on the game's quenched disorder. Approximate analytical
expressions are obtained and the effect of `market impact' discussed. The
global-information map represents a trajectory on a De Bruijn graph. For small
quenched disorder, an Eulerian trail represents a stable attractor. It is shown
analytically how anti-persistence arises. The response to perturbations and
different initial conditions are also discussed.Comment: 16 pages, 5 figure
From market games to real-world markets
This paper uses the development of multi-agent market models to present a
unified approach to the joint questions of how financial market movements may
be simulated, predicted, and hedged against. We examine the effect of different
market clearing mechanisms and show that an out-of-equilibrium clearing process
leads to dynamics that closely resemble real financial movements. We then show
that replacing the `synthetic' price history used by these simulations with
data taken from real financial time-series leads to the remarkable result that
the agents can collectively learn to identify moments in the market where
profit is attainable. We then employ the formalism of Bouchaud and Sornette in
conjunction with agent based models to show that in general risk cannot be
eliminated from trading with these models. We also show that, in the presence
of transaction costs, the risk of option writing is greatly increased. This
risk, and the costs, can however be reduced through the use of a delta-hedging
strategy with modified, time-dependent volatility structure.Comment: Presented at APFA2 (Liege) July 2000. Proceedings: Eur. Phys. J. B
Latex file + 10 .ps figs. [email protected]
The effect of short ray trajectories on the scattering statistics of wave chaotic systems
In many situations, the statistical properties of wave systems with chaotic
classical limits are well-described by random matrix theory. However,
applications of random matrix theory to scattering problems require
introduction of system specific information into the statistical model, such as
the introduction of the average scattering matrix in the Poisson kernel. Here
it is shown that the average impedance matrix, which also characterizes the
system-specific properties, can be expressed in terms of classical trajectories
that travel between ports and thus can be calculated semiclassically.
Theoretical results are compared with numerical solutions for a model
wave-chaotic system
Crowd-Anticrowd Theory of Multi-Agent Market Games
We present a dynamical theory of a multi-agent market game, the so-called
Minority Game (MG), based on crowds and anticrowds. The time-averaged version
of the dynamical equations provides a quantitatively accurate, yet intuitively
simple, explanation for the variation of the standard deviation (`volatility')
in MG-like games. We demonstrate this for the basic MG, and the MG with
stochastic strategies. The time-dependent equations themselves reproduce the
essential dynamics of the MG.Comment: Presented at APFA2 (Liege) July 2000. Proceedings: Eur.Phys.J. B
[email protected]
Scattering a pulse from a chaotic cavity: Transitioning from algebraic to exponential decay
The ensemble averaged power scattered in and out of lossless chaotic cavities
decays as a power law in time for large times. In the case of a pulse with a
finite duration, the power scattered from a single realization of a cavity
closely tracks the power law ensemble decay initially, but eventually
transitions to an exponential decay. In this paper, we explore the nature of
this transition in the case of coupling to a single port. We find that for a
given pulse shape, the properties of the transition are universal if time is
properly normalized. We define the crossover time to be the time at which the
deviations from the mean of the reflected power in individual realizations
become comparable to the mean reflected power. We demonstrate numerically that,
for randomly chosen cavity realizations and given pulse shapes, the probability
distribution function of reflected power depends only on time, normalized to
this crossover time.Comment: 23 pages, 5 figure
Enhanced winnings in a mixed-ability population playing a minority game
We study a mixed population of adaptive agents with small and large memories,
competing in a minority game. If the agents are sufficiently adaptive, we find
that the average winnings per agent can exceed that obtainable in the
corresponding pure populations. In contrast to the pure population, the average
success rate of the large-memory agents can be greater than 50 percent. The
present results are not reproduced if the agents are fed a random history,
thereby demonstrating the importance of memory in this system.Comment: 9 pages Latex + 2 figure
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