3 research outputs found

    Developing the Lift and Shift Game to Introduce Tenses at the Initial Stage to Children as Young Learners

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    This research is begun by finding some information that some Primary schools’ students, especially in the remote areas have difficulty in identifying tenses, even the simple models. From the students’ scores in the pre-test, it can be known that most of them were in the very poor category. The condition showed that most of the students did not understand using the simple English tenses well. The case made the researcher interested to find or create a new technique in teaching English for young learners, especially for introducing tenses because learning tenses is one of the basic elements in learning English. Related to the information from some English teachers in her village, the researcher knew that they found some difficulties in teaching tenses to their students too. And then, the researcher observed the technique which was used by them for teaching the students. The English teachers mostly used the explanation technique and still related to the English text books only. It made some students to be sleepy on the long explanation when the teacher taught them. On the researcher’s mind, the English teachers needed a new good technique or a way to teach English for the students, especially in introducing English simple tenses, so the students could memorize the materials as well as possible.  The researcher tried to modify a game which could be used to teach the English simple tenses. Still on the researcher’s mind, games could be said as the children’s world so it would be relevant with the students who had young ages. They could memorize the patterns of the English simple tenses easily while they were playing the game. The students would not be feeling bored or forced to do something, because they did of the every step of the game happily. Finally, the research of developing a new enjoyable good teaching technique in introducing English simple tenses to children as young learners was implemented.Based on the classification of the research, this research belongs to the Research and Development Research, by specification in modifying something. In this case, the researcher would like to make up the lift and shift game to be having more use on its usage, so the children who play the game are not only paying the game by wasting much time, but also they are learning something, especially, in this case, they are hoped to memorize some English simple tenses while they are playing the game. The subjects were some students of SDN Sukodono I and SDN Sukodono III, and the samples were taken by random sampling technique. There were one hundred and eleven students taken as the samples.The lift and shift game is a game which was created or developed by the researcher by a purpose to teach English simple tenses to children. It is a computerized game which was created in flash system. After it had been created, the game was implemented. The data description related to its implementation to teach English simple tenses showed that the students got high scores although some of them get low scores. Nine students get score 77.78 and the score was as the mode. The mode was higher than the mean. It was very different with the first and the second tests before they were taught by using the game, which the modes were lower than the means. After they were taught by using the game, the mean was 75.11, and the median is 75.56, which was gotten from the line number 56 after the scores were ordered from the highest score to the lowest score. It was also different with the first and the second tests which the medians were lower than the means. The highest score in this test was 88.89 and the lowest score was 56.67. So, it could be known that the range was 32.22. The standard deviation was 6.9. Keywords: Develop, Modify, the Lift and Shift Game, Game, English Simple Tenses, Initial Stage, Children, Young Learner

    The Effectiveness of Leadership Change Related to Public Service Improvement at the Local Revenue Office of East Java Province

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    This study aimed to determine and analyze the effectiveness of leadership change in the framework of improving public services at the Regional Income Board of East Java Province which was expected to increase the potential of locally-generated revenue of East Java. The research methods used guided interview and observation, and it applied qualitatively descriptive analytical technique in its analysis based on the phenomenon. The results showed that this leadership change was considered to be very effective because it could encourage leaders to create new innovative, brilliant and strategical ideas. So, it could improve the quality and performance of public services both intensively and extensively with the increase of the locally-generated revenue (PAD). The effectiveness of leadership change of the Head of Technical Implementation Unit of the Agency (KUPTB) had been considered successful because the various changes were felt, especially on the increase of locally-generated revenue (PAD) in each KUPTB which was then calculated globally throughout East Java. Keywords: leadership, effectiveness, local revenue offic

    PELATIHAN SENI TARI TRADISIONAL DALAM RANGKA PENDIDIKAN KARAKTER ANAK DAN PELESTARIAN BUDAYA BANGSA

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    Education launched the development of character axis in each subject today. Besides, preservation of national culture was also the important attention. One of them was through traditional dance. This activity, which is in the form of training, aimed at providing education and training of traditional dance in which its activities were targeted specifically at children in the elementary and kindergarten school in Kayen village Pacitan. Learning the art of traditional dance was the alternative to introduce and develop the children's knowledge of the local culture in advance instead of foreign cultures. The event was held from March to December 2016. The implementation phases of training were: (1) the preparation including the observation, the location determination and target; (2) the implementation of training (3) the evaluation and the further step including the reports on activities, evaluation and action plan. The method applied in this activity was the training with the trainer every Sunday morning. The inference of these activities was the traditional dance training was expected to provide the positive impact on children's character education and the awareness in the preservation of national culture
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