3 research outputs found
Locative Media and Playful Appropriations or How Electronic Games Help to Redefine the Meaning of Space
How Technologies Can Enhance Open Policy Making and Citizen-Responsive Urban Planning: MiraMap - A Governing Tool for the Mirafiori Sud District in Turin (Italy)
This paper explores an innovative approach to open policymaking and citizen-responsive urban plan-ning. It reports on project MiraMap carried out by the Politecnico di Torino (the Polytechnic University of Turin). The project engages both citizens and the Public Administration in a reporting process con-cerning critical issues, as well as positive trends and resources within the Mirafiori Sud administrative area of Turin (Italy), through the use of a digital collaborative platform. The experiment was a real case study geared at evaluating the use of open source technologies to foster e-participation in urban plan-ning. MiraMap has been set up with an eye to achieving integration within the current administrative management process and to involving new actors in the decision-making process through a ācollective governanceā approach. Therefore, this paper seeks to set up a methodological (and technological) framework, which is seen as crucial for addressing the complexity and dynamics of urban planning and programming, by integrating the perspectives of citizens through their actual engagemen
Digital Platforms for Enhancing Participatory Design and Urban Regeneration: A Case Study in Turin (Italy)
This chapter explores an innovative approach to open policy-making and citizen-responsive urban planning. It reports on the ongoig project MiraMap carried out by the Politecnico di Torino from 2013. It started creating a crowdmap, engaging both citizens and the Public Administration in a reporting process concerning issues, and resources within the Mirafiori Sud administrative area of Turin (Italy), until it became a digital collaborative platform. It was a real case study geared at evaluating the use of open source technologies. MiraMap has been set up by integrating current administrative management process and involving new actors in the decision-making process through. Today the project is focusing mostly on encouraging forms of co-design and co-production, including gaming components. The chapter seeks to set up a methodological and technological framework, by addressing the complexity of urban planning and integrating the perspectives of citizens through their actual engagement