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    Based on Two and Three Dimensional Technology to quickly build a Virtual Battlefield

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    AbstractVirtual battlefield environment is the use of computer technology, graphics technology and virtual reality technology to the real battle space in the computer. As technology advances and development, virtual battlefield environment system has been applied more and more combat troops and combat command being. Virtual Battlefield Environment Simulation System is a system for the commander to provide a realistic battlefield environment to facilitate their understanding of the terrain, the battlefield awareness information. In this paper, two-dimensional battlefield maps based on MapObject structures and the construction of three-dimensional virtual battlefield environment problem, a second, three-dimensional virtual battlefield environment with the rapid construction techniques. Operational commanders can quickly build a virtual battlefield, not only from the macro real-time battlefield information and to grasp the battlefield situation, but also learned from the battlefield of detailed microscopic details
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