2,011 research outputs found
Game theory, maximum entropy, minimum discrepancy and robust Bayesian decision theory
We describe and develop a close relationship between two problems that have
customarily been regarded as distinct: that of maximizing entropy, and that of
minimizing worst-case expected loss. Using a formulation grounded in the
equilibrium theory of zero-sum games between Decision Maker and
Nature, these two problems are shown to be dual to each other, the solution
to each providing that to the other. Although Tops\oe described this connection
for the Shannon entropy over 20 years ago, it does not appear to be widely
known even in that important special case. We here generalize this theory to
apply to arbitrary decision problems and loss functions. We indicate how an
appropriate generalized definition of entropy can be associated with such a
problem, and we show that, subject to certain regularity conditions, the
above-mentioned duality continues to apply in this extended context.
This simultaneously provides a possible rationale for maximizing entropy and
a tool for finding robust Bayes acts. We also describe the essential identity
between the problem of maximizing entropy and that of minimizing a related
discrepancy or divergence between distributions. This leads to an extension, to
arbitrary discrepancies, of a well-known minimax theorem for the case of
Kullback-Leibler divergence (the ``redundancy-capacity theorem'' of information
theory). For the important case of families of distributions having certain
mean values specified, we develop simple sufficient conditions and methods for
identifying the desired solutions.Comment: Published by the Institute of Mathematical Statistics
(http://www.imstat.org) in the Annals of Statistics
(http://www.imstat.org/aos/) at http://dx.doi.org/10.1214/00905360400000055
Surface-hopping dynamics and decoherence with quantum equilibrium structure
In open quantum systems decoherence occurs through interaction of a quantum
subsystem with its environment. The computation of expectation values requires
a knowledge of the quantum dynamics of operators and sampling from initial
states of the density matrix describing the subsystem and bath. We consider
situations where the quantum evolution can be approximated by quantum-classical
Liouville dynamics and examine the circumstances under which the evolution can
be reduced to surface-hopping dynamics, where the evolution consists of
trajectory segments evolving exclusively on single adiabatic surfaces, with
probabilistic hops between these surfaces. The justification for the reduction
depends on the validity of a Markovian approximation on a bath averaged memory
kernel that accounts for quantum coherence in the system. We show that such a
reduction is often possible when initial sampling is from either the quantum or
classical bath initial distributions. If the average is taken only over the
quantum dispersion that broadens the classical distribution, then such a
reduction is not always possible.Comment: 11, pages, 8 figure
- …