105 research outputs found

    On Asymptotically Optimal Meshes by Coordinate Transformation

    Get PDF
    We study the problem of constructing asymptotically optimal meshes with respect to the gradient error of a given input function. We provide simpler proofs of previously known results and show constructively that a closed-form solution exists for them. We show how the transformational method for obtaining meshes, as is, cannot produce asymptotically optimal meshes for general inputs. We also discuss possible variations of the problem definition that may allow for some forms of optimality to be proved.Engineering and Applied Science

    Orphan-Free Anisotropic Voronoi Diagrams

    Get PDF
    We describe conditions under which an appropriately-defined anisotropic Voronoi diagram of a set of sites in Euclidean space is guaranteed to be composed of connected cells in any number of dimensions. These conditions are natural for problems in optimization and approximation, and algorithms already exist to produce sets of sites that satisfy them.Comment: 17 pages, 6 figure

    Discrete exterior calculus (DEC) for the surface Navier-Stokes equation

    Full text link
    We consider a numerical approach for the incompressible surface Navier-Stokes equation. The approach is based on the covariant form and uses discrete exterior calculus (DEC) in space and a semi-implicit discretization in time. The discretization is described in detail and related to finite difference schemes on staggered grids in flat space for which we demonstrate second order convergence. We compare computational results with a vorticity-stream function approach for surfaces with genus 0 and demonstrate the interplay between topology, geometry and flow properties. Our discretization also allows to handle harmonic vector fields, which we demonstrate on a torus.Comment: 21 pages, 9 figure

    Small grid embeddings of 3-polytopes

    Full text link
    We introduce an algorithm that embeds a given 3-connected planar graph as a convex 3-polytope with integer coordinates. The size of the coordinates is bounded by O(27.55n)=O(188n)O(2^{7.55n})=O(188^{n}). If the graph contains a triangle we can bound the integer coordinates by O(24.82n)O(2^{4.82n}). If the graph contains a quadrilateral we can bound the integer coordinates by O(25.46n)O(2^{5.46n}). The crucial part of the algorithm is to find a convex plane embedding whose edges can be weighted such that the sum of the weighted edges, seen as vectors, cancel at every point. It is well known that this can be guaranteed for the interior vertices by applying a technique of Tutte. We show how to extend Tutte's ideas to construct a plane embedding where the weighted vector sums cancel also on the vertices of the boundary face

    Fast Spherical Mapping for Genus-0 Meshes

    Full text link

    The Complexity of Drawing a Graph in a Polygonal Region

    Full text link
    We prove that the following problem is complete for the existential theory of the reals: Given a planar graph and a polygonal region, with some vertices of the graph assigned to points on the boundary of the region, place the remaining vertices to create a planar straight-line drawing of the graph inside the region. This strengthens an NP-hardness result by Patrignani on extending partial planar graph drawings. Our result is one of the first showing that a problem of drawing planar graphs with straight-line edges is hard for the existential theory of the reals. The complexity of the problem is open in the case of a simply connected region. We also show that, even for integer input coordinates, it is possible that drawing a graph in a polygonal region requires some vertices to be placed at irrational coordinates. By contrast, the coordinates are known to be bounded in the special case of a convex region, or for drawing a path in any polygonal region.Comment: Appears in the Proceedings of the 26th International Symposium on Graph Drawing and Network Visualization (GD 2018
    corecore