382 research outputs found

    Emergent Processes in Group Behavior

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    Just as networks of neurons create structured thoughts beyond the ken of any individual neuron, so people spontaneously organize themselves into groups to create emergent organizations that no individual may intend, comprehend, or even perceive. Recent technological advances have provided us with unprecedented opportunities for conducting controlled, laboratory experiments on human collective behavior. We describe two experimental paradigms where we attempt to build predictive bridges between the beliefs, goals, and cognitive capacities of individuals and group-level patterns, showing how the members of a group dynamically allocate themselves to resources, and how innovations are spread in a social network. Agent-based computational models have provided useful explanatory and predictive accounts. Together, the models and experiments point to tradeoffs between exploration and exploitation, compromises between individuals using their own innovations and innovations obtained from their peers, and the emergence of group-level organizations such as population waves, bandwagon effects, and spontaneous specialization.National Science Foundation Department of Educatio

    Adaptive Group Coordination and Role Differentiation

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    Many real world situations (potluck dinners, academic departments, sports teams, corporate divisions, committees, seminar classes, etc.) involve actors adjusting their contributions in order to achieve a mutually satisfactory group goal, a win-win result. However, the majority of human group research has involved situations where groups perform poorly because task constraints promote either individual maximization behavior or diffusion of responsibility, and even successful tasks generally involve the propagation of one correct solution through a group. Here we introduce a group task that requires complementary actions among participants in order to reach a shared goal. Without communication, group members submit numbers in an attempt to collectively sum to a randomly selected target number. After receiving group feedback, members adjust their submitted numbers until the target number is reached. For all groups, performance improves with task experience, and group reactivity decreases over rounds. Our empirical results provide evidence for adaptive coordination in human groups, and as the coordination costs increase with group size, large groups adapt through spontaneous role differentiation and self-consistency among members. We suggest several agent-based models with different rules for agent reactions, and we show that the empirical results are best fit by a flexible, adaptive agent strategy in which agents decrease their reactions when the group feedback changes. The task offers a simple experimental platform for studying the general problem of group coordination while maximizing group returns, and we distinguish the task from several games in behavioral game theory

    Improving Perception to Make Distant Connections Closer

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    One of the challenges for perceptually grounded accounts of high-level cognition is to explain how people make connections and draw inferences between situations that superficially have little in common. Evidence suggests that people draw these connections even without having explicit, verbalizable knowledge of their bases. Instead, the connections are based on sub-symbolic representations that are grounded in perception, action, and space. One reason why people are able to spontaneously see relations between situations that initially appear to be unrelated is that their eventual perceptions are not restricted to initial appearances. Training and strategic deployment allow our perceptual processes to deliver outputs that would have otherwise required abstract or formal reasoning. Even without people having any privileged access to the internal operations of perceptual modules, these modules can be systematically altered so as to better serve our high-level reasoning needs. Moreover, perceptually based processes can be altered in a number of ways to closely approximate formally sanctioned computations. To be concrete about mechanisms of perceptual change, we present 21 illustrations of ways in which we alter, adjust, and augment our perceptual systems with the intention of having them better satisfy our needs

    Priming and Conservation Between Spatial and Cognitive Search

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    Abstract There is compelling molecular and behavioral evidence that human goal-directed cognition is an evolutionary descendent of animal foraging behavior. A key observation is that similar dopaminergic processes are used to modulate between exploratory and exploitative foraging behaviors and control attention across animal species. Moreover, defects in these processes lead to predictable goal-directed cognitive pathologies in humans, such as attention-deficit/hyperactivity disorder and Parkinson's disease. However, the cognitive relationships between exploration in space and exploration in the mind have not been examined. Using a spatial foraging task with two treatment conditions (clumpy and diffuse), followed by a word search task involving patches of words to be found in letter sets, we show that individuals who experienced clumpy resource distributions in space behave as if resources are more densely clumped in the word search task, relative to those who experienced the diffuse spatial treatment. We show this is not a function of general arousal but is consistent with longer givingup times in the word search task, which is a qualitative prediction of optimal foraging theory. We also show that behavioral tendencies during search are conserved within individuals: Those who explore more of the physical space leave letter sets sooner. Along with the biological evidence, our results support a general search process underlying cognition, which operates both in external and internal environments

    Learning Visual Units After Brief Experience in 10-Month-Old Infants

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    Abstract How does perceptual learning take place early in life? Traditionally, researchers have focused on how infants make use of information within displays to organize it, but recently, increasing attention has been paid to the question of how infants perceive objects differently depending upon their recent interactions with the objects. This experiment investigates 10-month-old infants' use of brief prior experiences with objects to visually organize a display consisting of multiple geometrically shaped three-dimensional blocks created for this study. After a brief exposure to a multipart portion of the display, each infant was shown two test events, one of which preserved the unit the infant had seen and the other of which broke that unit. Overall, infants looked longer at the event that broke the unit they had seen prior to testing than the event that preserved that unit, suggesting that infants made use of the brief prior experience to (a) form a cohesive unit of the multipart portion of the display they saw prior to test and (b) segregate this unit from the rest of the test display. This suggests that infants made inferences about novel parts of the test display based on limited exposure to a subset of the test display. Like adults, infants learn features of the three-dimensional world through their experiences in it
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