86 research outputs found

    EVALUATION OF SADDLE HEIGHT IN ELITE CYCLISTS

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    Proper bike fit is essential to prevent injuries and improve performance. Especially recreational cyclists, often short on experience, rely on professional adjustment for seating position. Common bike fitting methods use formulas based on rider anthropometrics, e.g. the LeMond method (pubic symphysis height [PSH] x 0.883) (LeMond, 1988) or the Hamley method (PSH x 1.09) (Hamley et al., 1967). Pruitt (2006) recommends the correct saddle height [SH] within a knee angle [KA] of 25-35°. The purpose of this study is to verify these methods in elite men and women cyclists for today’s application

    Superconductivity in Silicon Nanostructures

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    We present the findings of the superconductivity in the silicon nanostructures prepared by short time diffusion of boron after preliminary oxidation of the n-type Si (100) surface. These Si-based nanostructures represent the p-type high mobility silicon quantum well (Si-QW) confined by the delta - barriers heavily doped with boron. The ESR studies show that the delta - barriers appear to consist of the trigonal dipole centers, B(+)-B(-), which are caused by the negative-U reconstruction of the shallow boron acceptors, 2B(0)=>B(+)-B(-). The temperature and magnetic field dependencies of the resistance, thermo-emf, specific heat and magnetic susceptibility demonstrate that the high temperature superconductivity observed seems to result from the transfer of the small hole bipolarons through these negative-U dipole centers of boron at the Si-QW - delta - barrier interfaces. The value of the superconductor energy gap obtained is in a good agreement with the data derived from the oscillations of the conductance in normal state and of the zero-resistance supercurrent in superconductor state as a function of the bias voltage. These oscillations appear to be correlated by on- and off-resonance tuning the two-dimensional subbands of holes with the Fermi energy in the superconductor delta - barriers. Finally, the proximity effect in the S- Si-QW -S structure is revealed by the findings of the multiple Andreev reflection (MAR) processes and the quantization of the supercurrent

    Capturing Reflectance – From Theory to Practice

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    Extended Data Collection: Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays

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    Graphics and Visualization " [WSWG13]. Please see this main paper for details. The purpos

    A Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models

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    This tutorial highlights some recent results on the acquisition and interactive display of high quality 3D models. For further use in photorealistic rendering or object recognition, a high quality representation must capture two different things: the shape of the model represented as a geometric description of its surface and on the other hand the appearance of the material or materials it is made of, e.g. the object's color, texture, or reflection properties

    Validation of Color Managed 3D Appearance Acquisition

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    Image-based appearance acquisition algorithms are able to generate realistic 3D models of real objects but have previously not taken care of calibrated color space. We integrate a color managed high-dynamic range imaging technique into a recent appearance acquisition algorithm and generate models in CIE XYZ color space. We compare the final models with spectrophotometric measurements and compute difference images between renderings and ground truth images. Displayed renderings and printouts are compared to the original objects under identical illumination conditions to evaluate and validate the complete appearance reproduction pipeline. Working in CIE XYZ color space allows for expressing the perceivable differences in a standardized measure

    Digital Collections of Real World Objects

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    Real world objects, such as works of art, archeological artifacts and even common everyday objects, exhibit large variations in color due to the way light is reflected from their surfaces. A high quality digitization method must be capable of capturing these effects if the digital models generated from the real objects are to look realistic. In this article, we present an efficient method for acquiring high quality models of real world objects. The resulting digital models can be viewed under arbitrary viewing and lighting conditions. The efficient acquisition technique, small size, high quality, and versatility of the generated models make this technique well suited for large digital collections

    3D Data Acquisition - Eurographics 2002 Tutorial Notes

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    3D scanners and image acquisition systems are rapidly becoming more affordable and allow to build highly accurate models of real 3D objects in a cost- and time-effective manner. This tutorial will present the potential of this technology, review the state of the art in model acquisition methods, and will discuss the 3D acquisition pipeline from physical acquisition until the final digital model. First, different optical scanning techniques (e.g. structured light triangulation, time-of-flight approaches) will briefly be presented. Other acquisition related issues including the design of the scanning studio will be discussed and evaluated. In the area of registration, we will consider both the problems of initially aligning individual scans, and of refining this alignment with variations of the Iterative Closest Point method. For scan integration and mesh reconstruction, we will compare various methods for computing, interpolating and approximating surfaces. We will then look at various ways in which surface properties such as color and reflectance can be extracted from acquired imagery. Finally, we will examine techniques for the efficient management and rendering of very large, attribute-rich meshes, including methods for the construction of simplified triangle-based representation and sample-based rendering approaches
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