86 research outputs found
EVALUATION OF SADDLE HEIGHT IN ELITE CYCLISTS
Proper bike fit is essential to prevent injuries and improve performance. Especially recreational cyclists, often short on experience, rely on professional adjustment for seating position. Common bike fitting methods use formulas based on rider anthropometrics, e.g. the LeMond method (pubic symphysis height [PSH] x 0.883) (LeMond, 1988) or the Hamley method (PSH x 1.09) (Hamley et al., 1967). Pruitt (2006) recommends the correct saddle height [SH] within a knee angle [KA] of 25-35°. The purpose of this study is to verify these methods in elite men and women cyclists for today’s application
Superconductivity in Silicon Nanostructures
We present the findings of the superconductivity in the silicon
nanostructures prepared by short time diffusion of boron after preliminary
oxidation of the n-type Si (100) surface. These Si-based nanostructures
represent the p-type high mobility silicon quantum well (Si-QW) confined by the
delta - barriers heavily doped with boron. The ESR studies show that the delta
- barriers appear to consist of the trigonal dipole centers, B(+)-B(-), which
are caused by the negative-U reconstruction of the shallow boron acceptors,
2B(0)=>B(+)-B(-). The temperature and magnetic field dependencies of the
resistance, thermo-emf, specific heat and magnetic susceptibility demonstrate
that the high temperature superconductivity observed seems to result from the
transfer of the small hole bipolarons through these negative-U dipole centers
of boron at the Si-QW - delta - barrier interfaces. The value of the
superconductor energy gap obtained is in a good agreement with the data derived
from the oscillations of the conductance in normal state and of the
zero-resistance supercurrent in superconductor state as a function of the bias
voltage. These oscillations appear to be correlated by on- and off-resonance
tuning the two-dimensional subbands of holes with the Fermi energy in the
superconductor delta - barriers. Finally, the proximity effect in the S- Si-QW
-S structure is revealed by the findings of the multiple Andreev reflection
(MAR) processes and the quantization of the supercurrent
Extended Data Collection: Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays
Graphics and Visualization " [WSWG13]. Please see this main paper for details. The purpos
A Framework for the Acquisition, Processing and Interactive Display of High Quality 3D Models
This tutorial highlights some recent results on the acquisition and interactive display of high quality 3D models. For further use in photorealistic rendering or object recognition, a high quality representation must capture two different things: the shape of the model represented as a geometric description of its surface and on the other hand the appearance of the material or materials it is made of, e.g. the object's color, texture, or reflection properties
Validation of Color Managed 3D Appearance Acquisition
Image-based appearance acquisition algorithms are
able to generate realistic 3D models of real objects but
have previously not taken care of calibrated color space.
We integrate a color managed high-dynamic range imaging
technique into a recent appearance acquisition algorithm
and generate models in CIE XYZ color space. We
compare the final models with spectrophotometric measurements
and compute difference images between renderings
and ground truth images. Displayed renderings and
printouts are compared to the original objects under identical
illumination conditions to evaluate and validate the
complete appearance reproduction pipeline. Working in
CIE XYZ color space allows for expressing the perceivable
differences in a standardized measure
Digital Collections of Real World Objects
Real world objects, such as works of art, archeological artifacts and even
common everyday objects, exhibit large variations in color due to the way light
is reflected from their surfaces. A high quality digitization method must be
capable of capturing these effects if the digital models generated from the
real objects are to look realistic.
In this article, we present an efficient method for acquiring high quality
models of real world objects. The resulting digital models can be viewed under
arbitrary viewing and lighting conditions. The efficient acquisition technique,
small size, high quality, and versatility of the generated models make this
technique well suited for large digital collections
3D Data Acquisition - Eurographics 2002 Tutorial Notes
3D scanners and image acquisition systems are rapidly becoming more affordable
and allow to build highly accurate
models of real 3D objects in a cost- and time-effective manner. This tutorial
will present the potential of this
technology, review the state of the art in model acquisition methods, and will
discuss the 3D acquisition pipeline from
physical acquisition until the final digital model.
First, different optical scanning techniques (e.g. structured light
triangulation, time-of-flight approaches) will briefly be
presented. Other acquisition related issues including the design of the
scanning studio will be discussed and evaluated.
In the area of registration, we will consider both the problems of initially
aligning individual scans, and of refining this
alignment with variations of the Iterative Closest Point method. For scan
integration and mesh reconstruction, we will
compare various methods for computing, interpolating and approximating
surfaces. We will then look at various ways in
which surface properties such as color and reflectance can be extracted from
acquired imagery. Finally, we will
examine techniques for the efficient management and rendering of very large,
attribute-rich meshes, including methods
for the construction of simplified triangle-based representation and
sample-based rendering approaches
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