1 research outputs found

    Development of virtual engineering simulation for lean education

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    Global competition and customer demands are pressing modern industry operations to become leaner. The race among the global corporations to go lean demands engineers with an in-depth understanding of lean philosophies. An overview of current methods for teaching lean shows that they include small scale hands-on projects, presentations, and guest lectures. There is a need to incorporate a more immersive virtual simulation to further inspire students. Many lean simulation games are available in the market; however, they lack simplicity, ability to store the results, and modeling power. The goal of this research is to develop a virtual simulation platform, enabling students to perform various experiments by applying lean concepts, while addressing the above-mentioned difficulties. Assignments addressing the implementation of various lean tools are developed as a mode of utilizing the virtual simulation model in a lean course. In order to make the simulation more interesting, attractive, and learner friendly, the VE-Suite design includes user-friendly dialogue boxes, graphical models of machines, and an editable layout. The simulation platform enables students to implement various lean concepts such as just-in-time (JIT), standard work, takt time, single minute exchange of dies (SMED), kaizen, kanban, and U-layout by modifying the process parameters such as process times, setup times, layout, and demand rates. The simulation starts with a traditional push type mass production line consisting four work stations. The students interact with the production line and apply lean tools to improve it. By providing a more immersive learning experience for the students the research hopes to improve understanding and retention of lean concepts --Abstract, page iii
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