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    Estrategia did谩ctica de gamificaci贸n para mejorar el comportamiento escolar a trav茅s de la asignatura Estudios Sociales en la Educaci贸n B谩sica

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    The article presents a gamification strategy to improve behavior and participation in Social Studies. The research was conducted with 140 students in the tenth year of General Basic Education (EGB), selecting a sample of 35 from parallel A. A descriptive approach was used to evaluate nine skills through observations, interviews and data analysis. Patterns were identified in skills such as self-knowledge, critical thinking, decision making, among others. Based on these results, a gamification strategy adapted to the detected needs was developed. It was concluded that the implementation of this strategy is an effective alternative to improve student behavior, creating an attractive and motivating educational environment. The importance of individually addressing the skills of each student to achieve an integral development in their behavior and social skills was emphasized. Finally, it is recognized that gamification in Social Studies emerges as a valuable tool to encourage active participation and improve school behavior, promoting more effective and meaningful learning in the classroom.El art铆culo presenta una estrategia de gamificaci贸n para mejorar el comportamiento y la participaci贸n en Estudios Sociales. La investigaci贸n se llev贸 a cabo con 140 estudiantes de d茅cimo a帽o de Educaci贸n General B谩sica (EGB), seleccionando una muestra de 35 del paralelo A. Se emple贸 un enfoque descriptivo para evaluar nueve habilidades mediante observaciones, entrevistas y an谩lisis de datos. Se identificaron patrones en habilidades como autoconocimiento, pensamiento cr铆tico, toma de decisiones, entre otras. Bas谩ndose en estos resultados, se desarroll贸 una estrategia de gamificaci贸n adaptada a las necesidades detectadas. Se concluy贸 que la implementaci贸n de esta estrategia es una alternativa efectiva para mejorar el comportamiento de los estudiantes, creando un entorno educativo atractivo y motivador. Se subray贸 la importancia de abordar individualmente las habilidades de cada estudiante para lograr un desarrollo integral en su comportamiento y habilidades sociales. Finalmente se reconoce que la gamificaci贸n en Estudios Sociales emerge como una herramienta valiosa para fomentar la participaci贸n activa y mejorar el comportamiento escolar, promoviendo un aprendizaje m谩s efectivo y significativo en el aula. &nbsp
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