2,709 research outputs found
Optimal modeling for complex system design
The article begins with a brief introduction to the theory describing optimal data compression systems and their performance. A brief outline is then given of a representative algorithm that employs these lessons for optimal data compression system design. The implications of rate-distortion theory for practical data compression system design is then described, followed by a description of the tensions between theoretical optimality and system practicality and a discussion of common tools used in current algorithms to resolve these tensions. Next, the generalization of rate-distortion principles to the design of optimal collections of models is presented. The discussion focuses initially on data compression systems, but later widens to describe how rate-distortion theory principles generalize to model design for a wide variety of modeling applications. The article ends with a discussion of the performance benefits to be achieved using the multiple-model design algorithms
Optimal multiple description and multiresolution scalar quantizer design
The author presents new algorithms for fixed-rate multiple description and multiresolution scalar quantizer design. The algorithms both run in time polynomial in the size of the source alphabet and guarantee globally optimal solutions. To the author's knowledge, these are the first globally optimal design algorithms for multiple description and multiresolution quantizers
Zerotree design for image compression: toward weighted universal zerotree coding
We consider the problem of optimal, data-dependent zerotree design for use in weighted universal zerotree codes for image compression. A weighted universal zerotree code (WUZC) is a data compression system that replaces the single, data-independent zerotree of Said and Pearlman (see IEEE Transactions on Circuits and Systems for Video Technology, vol.6, no.3, p.243-50, 1996) with an optimal collection of zerotrees for good image coding performance across a wide variety of possible sources. We describe the weighted universal zerotree encoding and design algorithms but focus primarily on the problem of optimal, data-dependent zerotree design. We demonstrate the performance of the proposed algorithm by comparing, at a variety of target rates, the performance of a Said-Pearlman style code using the standard zerotree to the performance of the same code using a zerotree designed with our algorithm. The comparison is made without entropy coding. The proposed zerotree design algorithm achieves, on a collection of combined text and gray-scale images, up to 4 dB performance improvement over a Said-Pearlman zerotree
On the Separation of Lossy Source-Network Coding and Channel Coding in Wireline Networks
This paper proves the separation between source-network coding and channel
coding in networks of noisy, discrete, memoryless channels. We show that the
set of achievable distortion matrices in delivering a family of dependent
sources across such a network equals the set of achievable distortion matrices
for delivering the same sources across a distinct network which is built by
replacing each channel by a noiseless, point-to-point bit-pipe of the
corresponding capacity. Thus a code that applies source-network coding across
links that are made almost lossless through the application of independent
channel coding across each link asymptotically achieves the optimal performance
across the network as a whole.Comment: 5 pages, to appear in the proceedings of 2010 IEEE International
Symposium on Information Theory (ISIT
Lossless source coding for multiple access networks
A multiple access source code (MASC) is a source code designed for the following network configuration: a pair of jointly distributed information sequences {Xi}i=1∞ and {Yi}i=1∞ is drawn i.i.d. according to joint probability mass function (p.m.f.) p(x,y); the encoder for each source operates without knowledge of the other source; the decoder receives the encoded bit streams of both sources. The rate region for MASCs with arbitrarily small but non-zero error probabilities was studied by Slepian and Wolf. In this paper, we consider the properties of optimal truly lossless MASCs and apply our findings to practical truly lossless and near lossless code design
The capacity region of broadcast channels with memory
We derive the two-user capacity region of a broadcast channel with memory (ISI), assuming additive white Gaussian noise (AWGN) and an input power constraint. The results can be extended to any finite number of users
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