35 research outputs found

    Analysis of Mobile WSNs over IP

    Get PDF

    Delivering Live Multimedia Streams to Mobile Hosts in a Wireless Internet with Multiple Content Aggregators

    Get PDF
    We consider the distribution of channels of live multimedia content (e.g., radio or TV broadcasts) via multiple content aggregators. In our work, an aggregator receives channels from content sources and redistributes them to a potentially large number of mobile hosts. Each aggregator can offer a channel in various configurations to cater for different wireless links, mobile hosts, and user preferences. As a result, a mobile host can generally choose from different configurations of the same channel offered by multiple alternative aggregators, which may be available through different interfaces (e.g., in a hotspot). A mobile host may need to handoff to another aggregator once it receives a channel. To prevent service disruption, a mobile host may for instance need to handoff to another aggregator when it leaves the subnets that make up its current aggregator�s service area (e.g., a hotspot or a cellular network).\ud In this paper, we present the design of a system that enables (multi-homed) mobile hosts to seamlessly handoff from one aggregator to another so that they can continue to receive a channel wherever they go. We concentrate on handoffs between aggregators as a result of a mobile host crossing a subnet boundary. As part of the system, we discuss a lightweight application-level protocol that enables mobile hosts to select the aggregator that provides the �best� configuration of a channel. The protocol comes into play when a mobile host begins to receive a channel and when it crosses a subnet boundary while receiving the channel. We show how our protocol can be implemented using the standard IETF session control and description protocols SIP and SDP. The implementation combines SIP and SDP�s offer-answer model in a novel way

    Broadcasting Multimedia Channels in Future Mobile Systems

    No full text

    Measurements of SIP Signaling over 802.11b Links

    No full text
    The Session Initiation Protocol (SIP) is a popular application-level signaling protocol that is used for a wide variety of applications such as session control and mobility handling. In some of these applications, the exchange of SIP messages is time-critical, for instance when SIP is used to handle mobility for voice over IP sessions. SIP may however introduce significant delays when it runs on top of UDP over lossy (wireless) links. These delays are the result of the exponential back-off retransmission scheme that SIP uses to recover from packet loss, which has a default back-off time of half a second. In this paper, we empirically investigate the delay introduced by SIP when it runs on top of UDP over IEEE 802.11b links. We focus on the operation of SIP at the edge of an 802.11b cell (e.g., to update a mobile host’s IP address after a handoff) as this is where SIP’s retransmissions scheme is most likely to come into play. We experiment with a few 802.11 parameters that influence packet loss on the wireless link, specifically with different link-level retransmission thresholds, signal-to-noise-ratios (SNRs), and amounts of background traffic. We conduct these experiments in a controlled environment that is free from interfering 802.11 sources. Our results indicate that (1) SIP usually introduces little delay except for an SNR range of a few dBs at the very edge of an 802.11 cell in which the delay increases sharply, and (2) that a maximum of four 802.11 retransmissions suffices to limit the delay introduced by SIP retransmissions. The first result is of interest to developers of SIP applications who have to decide at which SNR to initiate a handoff to another network. The second result allows network providers to optimize their 802.11b networks for delay sensitive SIP applications

    Design of the LOTOSPHERE Symbolic LOTOS Simulator

    No full text
    In this paper we give a brief status report on the new LOTOS simulator that is being developed in the ESPRIT LOTOSPHERE project. We discuss its functionality, first experiments with its use, and some discussion of the tool architecture and tool technology related to it. It should be noted that this tool is preliminary and not yet distributed. 1 Introduction The symbolic simulator SMILE is a tool for the exploration of the behaviour of full LOTOS IS8807 specifications. It has a number of features to distinguish itself from its predecessor HIPPO[vE89]. It is fully symbolic, it does better condition solving and it runs faster (4-8 times) in less space. 2 Basic Model SMILE is fully symbolic, which means that the behaviour that follows a certain event can be studied without instantiating the variables of the event. This makes it possible to study a symbolic trace, and observe e.g. that an event with a certain value is eventually followed by another event with that value, regardless of th..
    corecore