296 research outputs found

    What IS can do for Environmental Sustainability: A Report from the CAiSE´11 Panel on Green and Sustainable IS

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    The panel on Green and Sustainable Information Systems at the 21st International Conference on Information Systems Engineering (CAiSE’11), held in London in June 2011, was intended to discuss issues in Environmental Sustainability and Information Systems within the Information Systems Engineering research community. Information systems, which have become pervasive and hence impact on most aspects of human activity, can help to reduce the negative impact of human activities on the environment in two main areas

    Factors That Affect The Adoption Of Cloud Computing For An Enterprise: A Case Study Of Cloud Adoption Within Intel Corporation

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    With so much hype about cloud computing, it’s easy to lose sight of why it’s such an important trend. Cloud Computing (CC) has the potential to offer enterprise IT management and their employee’s tremendous opportunities to solve critical challenges to better serve business. This research explores the current barriers to entries that are preventing wide scale enterprise adoption of Cloud services for critical business services and what is required to overcome such challenges and uses a case study approach to examine the actual adoption of Cloud Computing in Intel Corporation. The results of the study indicates the key factors that IT organisations and business leaders alike across an enterprise will need to consider when making Cloud Computing adoption more pervasive across their enterprise. Intel identified barriers to Cloud Adoption such as (i) the need to work closely with suppliers to commit to a timeline of when they will be in a position to support their applications in the cloud (ii) the presence of redundant configurations that are not fully proven in such highly virtual multi-tenant virtual environments that require load balanced highly available web front ends, and (iii) application security validation which is a big concern for enterprise IT organisation such as Intel in their private cloud, and (iv) having a complete understanding of application workloads and behaviours

    Applying Design Science to IT Management: The IT-Capability Maturity Framework

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    The IT-Capability Maturity Model [IT-CMF] is a high-level process capability maturity framework for managing the IT function within an organization. The framework identifies a number of critical IT processes, and describes an approach to designing maturity frameworks for each process. Unlike previous maturity model-based approaches, the IT-CMF is a novel approach to managing IT resources because it is based on a structured Design Science-based methodology driven by engaged scholarship and open innovation principles. In general, Design Science artifacts include con¬structs, models, methods, and instantiations. IT-CMF uses “method engineering” and “method con¬struction” techniques to develop a framework that represents a more coherent and holistic solution to the problem of IT management than heretofore developed. The purpose of this paper is to explore and explain the IT-CMF as a “method meta-model” for IT management, emphasizing the novel approach to addressing the application of design processes and design artifacts by means of a very structured use of engaged scholarship and open innovation techniques to the ongoing challenge of managing organization’s IT capability

    Agility and Information Technology Diffusion in the Semiconductor Industry

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    New product development in the semiconductor industry is characterized by products with a high level of intellectual property content, and ever-decreasing product development cycles, designed by very scarce engineering talent. The foundation of the success of many semiconductor companies is their ability to respond quickly to turbulent market conditions. This ability is contingent on intra-organizational and interorganizational factors, which will be described in this paper. Firms are attempting to overcome these agility-related challenges by developing and deploying IT-based responses. This paper takes a practitioner perspective. The authors have a combined experience of over 35 years in the semiconductor industry

    Design Research Practice: A Product Semantics Interpretation

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    In this paper, we adopt a somewhat novel perspective on design research. The concept of product semantics and its focus on meaning is used to interpret design research as design. It is argued that we may conceive of design research as design in two realms: The practical and the academic. In doing design research, there is a reciprocal shaping of artifacts: Better artifacts (contributions to practice) through appropriation of knowledge and methods from the academic realm, and better knowledge artifacts (contributions to academia) by drawing relevance and experiences of appropriation from the practical realm. We adopt a product semantics view to discuss research as design. Product semantics highlights the meaning of artifacts with respect to their (i) stakeholders, (ii) artifacts-in-use, (iii), artifacts-in-language, (iv) artifact lifecycle, and (v) ecology. Based on this interpretation, we propose important activities that should characterize the practice of doing design research

    Collaboration and validation in practice research and design research: Editorial

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    In information systems (IS) there is a long tradition with research involving the influence of practice. Such research does not only create new knowledge. All researchaims for new knowledge. In traditional explanatory research scholars attempts to create new knowledge about circumstances not yet well understood. But practice influencing research creates new circumstances and as a consequence it creates knowledgeabout this new possibility. This kind of research means participating in the creation of new possibilities. Such a creation processes consists usually of different stages; first a proposal stage where some new possibilities are envisioned in relation to backdrop of problems and needs, second an attempt to realize the new possibilities and third, an investigation of use and effects of the new possibilities

    Agility and Information Technology Diffusion in the Semiconductor Industry

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    New product development in the semiconductor industry is characterized by products with a high level of intellectual property content, and ever-decreasing product development cycles, designed by very scarce engineering talent. The foundation of the success of many semiconductor companies is their ability to respond quickly to turbulent market conditions. This ability is contingent on intra-organizational and interorganizational factors, which will be described in this paper. Firms are attempting to overcome these agility-related challenges by developing and deploying IT-based responses. This paper takes a practitioner perspective. The authors have a combined experience of over 35 years in the semiconductor industry

    IT artefact & practice theorizing – pragmatic perspectives: Editorial

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    During the last decade, there has been a growing interest for theorizing in the information systems (IS) discipline. One important impetus for this was the call for theo-rizing the IT artefact as articulated by Orlikowski & Iacono (2001). Another impetus was similar claims by Benbasat & Zmud (2003). Besides concrete theory contributions, there have been further discourses on what to theorize and how to theorize. It is not only the IT artefact that needs theorizing, following claims by Orlikowski & Iacono (2001). There are also claims for theorizing practices (e.g. Feldman & Orlikowski, 2011). There is also a growing interest for the constituents of a theory and how to theorize (e.g. Gregor, 2006). This is actually well represented in pragmatic research approaches, such as design research (e.g. Gregor & Jones, 2007; Kuechler & Vaishanvi, 2012) and action research (Davison et al, 2012). Following these interests in theorizing IT artefacts and practices we are happy to present this special issue

    The case for design science utility - Evaluation of design science artefacts within the IT capability maturity framework

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    Despite the increasing popularity of design science research, evaluating design artefacts is still challenging. Several guidelines and suggestions have been proposed, however combining practical utility and academic rigor can be difficult, in particular when research is co-funded by industry. In this research-in-progress paper we describe a novel IT Management model, the IT Capability Maturity Framework and its design process. In order to incorporate the evaluation of design artifacts along the design process within an open innovation community, we propose to use common information quality criteria and evaluate the design artefacts using the quality model. Particular focus is given to address both practical usability as well as rigor of the evaluation criteria by using well established information quality criteria. The research emphasizes the importance of evaluation and utility in Design Science Research

    Engaged Scholarship in the Innovation Value Institute

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