9 research outputs found

    Home Education: Global Education in Manufacturing: Basic Framework, Industrial Survey and Possible Implementation

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    Many new challenges and opportunities have arisen for Slovenia since May 2004 when it became a full member of the EU. On the one hand we have some successful economic players who can definitely gain from new opportunities, on the other hand some structural changes still have to be accomplished. One of the most demanding tasks is related to higher education and in particular to harmonization of EU and global educational systems. The paper presents the results of the international framework for a Master degree curriculum in manufacturing strategy and an example of the integration of competence in technology and business. A good example of meeting Bologna goals is to establish a system of easily recognisable and comparable educational degrees and to accelerate the employment of EU citizens as well as the competitiveness of the European higher educational system.manufacturing, education, training, industrial organisation

    Socio-cultural and Human Values in Science and Technology Education: Proceedings of the XIV Symposium of the International Organization for Science and Technology Education (IOSTE)

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    The peer review process for IOSTE XIV was overseen by the International Scientific Committee. Full papers were blind refereed by two members of the Review Panel. We wish to acknowledge the significant contributions of the Committee and the Review Panel and thank members for giving so generously of their time and expertise

    Socio-Cultural and Human Values in Science and Technology Education : Proceedings of the XIV Symposium of the International Organisation for Science and Technology Education

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    The 14th International Organization for Science and Technology Education, 13-18 June 2010, Bled, Slovenia. Socio-Cultural and Human Values in Science and Technology Education

    Using Behavioral Indicators to Assess Competences in a Sustainable Manufacturing Learning Scenario

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    Part 3: Human Factors, Learning and InnovationInternational audienceThis paper introduces a learning scenario created for a serious game to develop competences in the domain of sustainable manufacturing, by applying a Lifecycle Assessment (LCA). A set of behavioral indicators is introduced to assess how particular competences do change while the player is engaged in playing the game scenario. It furthermore presents early evaluation results of the game scenario on a sample of master grade students at the University of Bremen

    Boosting affordability, acceptability and attractiveness of deep energy renovations of residential buildings – a people-centred ethnographic approach

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    A prevailing perception within the research field of energy and buildings is that buildings – and not people – consume energy. Researchers and practitioners often neglect the important effect of the actual behaviour of people living or working in buildings, together with the values, habits, motivation factors, and other practices connected to the energy use. The key aim of this paper is to demonstrate the added value of the ethnographic approaches and interdisciplinary analysis for understanding and influencing human behaviour to support and enhance deep energy renovation of residential buildings. It presents the methodology together with preliminary findings from a demonstration study in Slovenia. It concludes by providing case-specific recommendations in terms of affordability, acceptability and attractiveness by considering everyday lifestyles, motivations, and issues faced by actors involved in the renovation processes
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