1,883 research outputs found
How actions shape perception: learning action-outcome relations and predicting sensory outcomes promote audio-visual temporal binding
To maintain a temporally-unified representation of audio and visual features of objects in our environment, the brain recalibrates audio-visual simultaneity. This process allows adjustment for both differences in time of transmission and time for processing of audio and visual signals. In four experiments, we show that the cognitive processes for controlling instrumental actions also have strong influence on audio-visual recalibration. Participants learned that right and left hand button-presses each produced a specific audio-visual stimulus. Following one action the audio preceded the visual stimulus, while for the other action audio lagged vision. In a subsequent test phase, left and right button-press generated either the same audio-visual stimulus as learned initially, or the pair associated with the other action. We observed recalibration of simultaneity only for previously-learned audio-visual outcomes. Thus, learning an action-outcome relation promotes temporal grouping of the audio and visual events within the outcome pair, contributing to the creation of a temporally unified multisensory object. This suggests that learning action-outcome relations and the prediction of perceptual outcomes can provide an integrative temporal structure for our experiences of external events
Protein sliding and hopping kinetics on DNA
Using Monte-Carlo simulations, we deconvolved the sliding and hopping
kinetics of GFP-LacI proteins on elongated DNA from their experimentally
observed seconds-long diffusion trajectories. Our simulations suggest the
following results: (1) in each diffusion trajectory, a protein makes on average
hundreds of alternating slides and hops with a mean sliding time of several
tens of ms; (2) sliding dominates the root mean square displacement of fast
diffusion trajectories, whereas hopping dominates slow ones; (3) flow and
variations in salt concentration have limited effects on hopping kinetics,
while in vivo DNA configuration is not expected to influence sliding kinetics;
furthermore, (4) the rate of occurrence for hops longer than 200 nm agrees with
experimental data for EcoRV proteins
How action structures time: About the perceived temporal order of action and predicted outcomes
Few ideas are as inexorable as the arrow of causation: causes must precede their effects. Explicit or implicit knowledge about this causal order permits humans and other animals to predict and control events in order to produce desired outcomes. The sense of agency is deeply linked with representation of causation, since it involves the experience of a self-capable of acting on the world. Since causes must precede effects, the perceived temporal order of our actions and subsequent events should be relevant to the sense of agency. The present study investigated whether the ability to predict the outcome of an action would impose the classical cause-precedes-outcome pattern on temporal order judgements. Participants indicated whether a visual stimulus (dots moving upward or downward) was presented either before or after voluntary actions of the left or right hand. Crucially, the dot motion could be either congruent or incongruent with an operant association between hand and motion direction learned in a previous learning phase. When the visual outcome of voluntary action was congruent with previous learning, the motion onset was more often perceived as occurring after the action, compared to when the outcome was incongruent. This suggests that the prediction of specific sensory outcomes restructures our perception of timing of action and sensory events, inducing the experience that congruent effects occur after participants' actions. Interestingly, this bias to perceive events according to the temporal order of cause and outcome disappeared when participants knew that motion directions were automatically generated by the computer. This suggests that the reorganisation of time perception imposed by associative learning depends on participants' causal beliefs
Determining clinical pharmacy workload by patient disease classification in medical and surgical patients
Aim: To determine the time needed to provide clinical pharmacy services to individual patient episodes for medical and surgical patients and the effect of patient presentation and complexity on the clinical pharmacy workload. Method: During a 5-month period in 2006 at two general hospitals, pharmacists recorded a defined range of activities that they provided for patients, including the actual times required for these tasks. A customised database linked to the two hospitals\u27 patient administration systems stored the data according to the specific patient episode number. The influence of patient presentation and complexity on the clinical pharmacy activities provided was also examined. Results: The average time required by pharmacists to undertake a medication history interview and medication reconciliation was 9.6 (SD 4.9) minutes. Interventions required 5.7 (SD 4.6) minutes, clinical review of the medical record 5.5 (SD 4.0) minutes and medication order review 3.5 (SD 2.0) minutes. For all of these activities, the time required for medical patients was greater than for surgical patients and greater for \u27complicated\u27 patients. The average time required to perform all clinical pharmacy activities for 1071 completed patient episodes was 14.4 (SD 10.9) minutes and was greater for medical and \u27complicated\u27 patients. Conclusion: The time needed to provide clinical pharmacy services was affected by whether the patients were medical or surgical. The existence of comorbidities or complications affected these times. The times required to perform clinical pharmacy activities may not be consistent with recently proposed staff ratios for the provision of a basic clinical pharmacy service.<br /
Precursor processes of human self-initiated action
A gradual buildup of electrical potential over motor areas precedes self-initiated movements. Recently, such "readiness potentials" (RPs) were attributed to stochastic fluctuations in neural activity. We developed a new experimental paradigm that operationalised self-initiated actions as endogenous 'skip' responses while waiting for target stimuli in a perceptual decision task. We compared these to a block of trials where participants could not choose when to skip, but were instead instructed to skip. Frequency and timing of motor action were therefore balanced across blocks, so that conditions differed only in how the timing of skip decisions was generated. We reasoned that across-trial variability of EEG could carry as much information about the source of skip decisions as the mean RP. EEG variability decreased more markedly prior to self-initiated compared to externally-triggered skip actions. This convergence suggests a consistent preparatory process prior to self-initiated action. A leaky stochastic accumulator model could reproduce this convergence given the additional assumption of a systematic decrease in input noise prior to self-initiated actions. Our results may provide a novel neurophysiological perspective on the topical debate regarding whether self-initiated actions arise from a deterministic neurocognitive process, or from neural stochasticity. We suggest that the key precursor of self-initiated action may manifest as a reduction in neural noise
The Sense of Agency as Tracking Control
Does sense of agency (SoA) arise merely from action-outcome associations, or does an additional real-time process track each step along the chain? Tracking control predicts that deviant intermediate steps between action and outcome should reduce SoA. In two experiments, participants learned mappings between two finger actions and two tones. In later test blocks, actions triggered a robot hand moving either the same or a different finger, and also triggered tones, which were congruent or incongruent with the mapping. The perceived delay between actions and tones gave a proxy measure for SoA. Action-tone binding was stronger for congruent than incongruent tones, but only when the robot movement was also congruent. Congruent tones also had reduced N1 amplitudes, but again only when the robot movement was congruent. We suggest that SoA partly depends on a real-time tracking control mechanism, since deviant intermediate action of the robot reduced SoA over the tone
Competing with stationary prediction strategies
In this paper we introduce the class of stationary prediction strategies and
construct a prediction algorithm that asymptotically performs as well as the
best continuous stationary strategy. We make mild compactness assumptions but
no stochastic assumptions about the environment. In particular, no assumption
of stationarity is made about the environment, and the stationarity of the
considered strategies only means that they do not depend explicitly on time; we
argue that it is natural to consider only stationary strategies even for highly
non-stationary environments.Comment: 20 page
Accurate Profiling of Microbial Communities from Massively Parallel Sequencing using Convex Optimization
We describe the Microbial Community Reconstruction ({\bf MCR}) Problem, which
is fundamental for microbiome analysis. In this problem, the goal is to
reconstruct the identity and frequency of species comprising a microbial
community, using short sequence reads from Massively Parallel Sequencing (MPS)
data obtained for specified genomic regions. We formulate the problem
mathematically as a convex optimization problem and provide sufficient
conditions for identifiability, namely the ability to reconstruct species
identity and frequency correctly when the data size (number of reads) grows to
infinity. We discuss different metrics for assessing the quality of the
reconstructed solution, including a novel phylogenetically-aware metric based
on the Mahalanobis distance, and give upper-bounds on the reconstruction error
for a finite number of reads under different metrics. We propose a scalable
divide-and-conquer algorithm for the problem using convex optimization, which
enables us to handle large problems (with species). We show using
numerical simulations that for realistic scenarios, where the microbial
communities are sparse, our algorithm gives solutions with high accuracy, both
in terms of obtaining accurate frequency, and in terms of species phylogenetic
resolution.Comment: To appear in SPIRE 1
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