13,737 research outputs found

    A tight lower bound instance for k-means++ in constant dimension

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    The k-means++ seeding algorithm is one of the most popular algorithms that is used for finding the initial kk centers when using the k-means heuristic. The algorithm is a simple sampling procedure and can be described as follows: Pick the first center randomly from the given points. For i>1i > 1, pick a point to be the ithi^{th} center with probability proportional to the square of the Euclidean distance of this point to the closest previously (i1)(i-1) chosen centers. The k-means++ seeding algorithm is not only simple and fast but also gives an O(logk)O(\log{k}) approximation in expectation as shown by Arthur and Vassilvitskii. There are datasets on which this seeding algorithm gives an approximation factor of Ω(logk)\Omega(\log{k}) in expectation. However, it is not clear from these results if the algorithm achieves good approximation factor with reasonably high probability (say 1/poly(k)1/poly(k)). Brunsch and R\"{o}glin gave a dataset where the k-means++ seeding algorithm achieves an O(logk)O(\log{k}) approximation ratio with probability that is exponentially small in kk. However, this and all other known lower-bound examples are high dimensional. So, an open problem was to understand the behavior of the algorithm on low dimensional datasets. In this work, we give a simple two dimensional dataset on which the seeding algorithm achieves an O(logk)O(\log{k}) approximation ratio with probability exponentially small in kk. This solves open problems posed by Mahajan et al. and by Brunsch and R\"{o}glin.Comment: To appear in TAMC 2014. arXiv admin note: text overlap with arXiv:1306.420

    What Statutes Mean: Interpretive Lessons from Positive Theories of Communication and Legislation

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    How should judges interpret statutes? For some scholars and judges, interpreting statutes requires little more than a close examination of statutory language, with perhaps a dictionary and a few interpretive canons nearby. For others, statutory interpretation must be based upon an assessment of a statute\u27s underlying purpose, an evaluation of society\u27s current norms and values, or a normative objective, such as the law\u27s integrity. With such differences squarely framed in the literature, it is reasonable to ask whether anything of value can be added. We contend that there is

    Irrelevance of memory in the minority game

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    By means of extensive numerical simulations we show that all the distinctive features of the minority game introduced by Challet and Zhang (1997), are completely independent from the memory of the agents. The only crucial requirement is that all the individuals must posses the same information, irrespective of the fact that this information is true or false.Comment: 4 RevTeX pages, 4 figure

    Multi-market minority game: breaking the symmetry of choice

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    Generalization of the minority game to more than one market is considered. At each time step every agent chooses one of its strategies and acts on the market related to this strategy. If the payoff function allows for strong fluctuation of utility then market occupancies become inhomogeneous with preference given to this market where the fluctuation occured first. There exists a critical size of agent population above which agents on bigger market behave collectively. In this regime there always exists a history of decisions for which all agents on a bigger market react identically.Comment: 15 pages, 12 figures, Accepted to 'Advances in Complex Systems

    Aquatic Feeding by Moose: Seasonal Variation in Relation to Plant Chemical Composition and Use of Mineral Licks

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    Activity of moose (Alces alces) was studied at aquatic feeding areas and at natural, sodium-rich licks during four periods covering late May to early September. Aquatic feeding increased from period 1 (late May and early June) to period 2 (late June and early July) and had declined by late July. Major activity at mineral licks occurred earlier in the season than aquatic feeding, especially for males. Chemical composition of aquatic plants showed no seasonal changes corresponding to the peak of aquatic feeding in period 2, although the sodium content of some species declined in period 3. We suggest that moose in the study area are attracted to sodium sources from late May to mid-July, that aquatic feeding replaces use of licks in June as the most sodium-rich aquatic plants become abundant, and that both activities decrease in midsummer because of declining attraction to sodium

    Detection and Estimation Theory

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    Contains reports on two research projects.Joint Services Electronics Programs (U. S. Army, U. S. Navy, and U. S. Air Force) under Contract DA 36-039-AMC-03200(E)

    Statistics of the Kolkata Paise Restaurant Problem

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    We study the dynamics of a few stochastic learning strategies for the 'Kolkata Paise Restaurant' problem, where N agents choose among N equally priced but differently ranked restaurants every evening such that each agent tries get to dinner in the best restaurant (each serving only one customer and the rest arriving there going without dinner that evening). We consider the learning strategies to be similar for all the agents and assume that each follow the same probabilistic or stochastic strategy dependent on the information of the past successes in the game. We show that some 'naive' strategies lead to much better utilization of the services than some relatively 'smarter' strategies. We also show that the service utilization fraction as high as 0.80 can result for a stochastic strategy, where each agent sticks to his past choice (independent of success achieved or not; with probability decreasing inversely in the past crowd size). The numerical results for utilization fraction of the services in some limiting cases are analytically examined.Comment: 10 pages, 3 figs; accepted in New J Phy

    Self-organized Networks of Competing Boolean Agents

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    A model of Boolean agents competing in a market is presented where each agent bases his action on information obtained from a small group of other agents. The agents play a competitive game that rewards those in the minority. After a long time interval, the poorest player's strategy is changed randomly, and the process is repeated. Eventually the network evolves to a stationary but intermittent state where random mutation of the worst strategy can change the behavior of the entire network, often causing a switch in the dynamics between attractors of vastly different lengths.Comment: 4 pages, 3 included figures. Some text revision and one new figure added. To appear in PR

    A thermal model for adaptive competition in a market

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    New continuous and stochastic extensions of the minority game, devised as a fundamental model for a market of competitive agents, are introduced and studied in the context of statistical physics. The new formulation reproduces the key features of the original model, without the need for some of its special assumptions and, most importantly, it demonstrates the crucial role of stochastic decision-making. Furthermore, this formulation provides the exact but novel non-linear equations for the dynamics of the system.Comment: 4 RevTeX pages, 3 EPS figures. Revised versio
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