307 research outputs found

    The Sphaleron in a Magnetic Field and Electroweak Baryogenesis

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    The presence of a primordial magnetic field in the early universe affects the dynamic of the electroweak phase transition enhancing its strength. This effect may enlarge the window for electroweak baryogenesis in the minimal supersymmetric extension of the standard model or even resurrect the electroweak baryogenesis scenario in the standard model. We compute the sphaleron energy in the background of the magnetic field and show that, due to the sphaleron dipole moment, the barrier between topologically inequivalent vacua is lowered. Therefore, the preservation of the baryon asymmetry calls for a much stronger phase transition than required in the absence of a magnetic field. We show that this effect overwhelms the gain in the phase transition strength, and conclude that magnetic fields do not help electroweak baryogenesis.Comment: 10 pages, 2 figure

    Structurally optimized shells.

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    Shells, i.e., objects made of a thin layer of material following a surface, are among the most common structures in use. They are highly efficient, in terms of material required to maintain strength, but also prone to deformation and failure. We introduce an efficient method for reinforcing shells, that is, adding material to the shell to increase its resilience to external loads. Our goal is to produce a reinforcement structure of minimal weight. It has been demonstrated that optimal reinforcement structures may be qualitatively different, depending on external loads and surface shape. In some cases, it naturally consists of discrete protruding ribs; in other cases, a smooth shell thickness variation allows to save more material. Most previously proposed solutions, starting from classical Michell trusses, are not able to handle a full range of shells (e.g., are restricted to self-supporting structures) or are unable to reproduce this range of behaviors, resulting in suboptimal structures. We propose a new method that works for any input surface with any load configurations, taking into account both in-plane (tensile/compression) and out-of-plane (bending) forces. By using a more precise volume model, we are capable of producing optimized structures with the full range of qualitative behaviors. Our method includes new algorithms for determining the layout of reinforcement structure elements, and an efficient algorithm to optimize their shape, minimizing a non-linear non-convex functional at a fraction of the cost and with better optimality compared to standard solvers. We demonstrate the optimization results for a variety of shapes, and the improvements it yields in the strength of 3D-printed objects

    Dark Energy and Dark Matter

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    It is a puzzle why the densities of dark matter and dark energy are nearly equal today when they scale so differently during the expansion of the universe. This conundrum may be solved if there is a coupling between the two dark sectors. In this paper we assume that dark matter is made of cold relics with masses depending exponentially on the scalar field associated to dark energy. Since the dynamics of the system is dominated by an attractor solution, the dark matter particle mass is forced to change with time as to ensure that the ratio between the energy densities of dark matter and dark energy become a constant at late times and one readily realizes that the present-day dark matter abundance is not very sensitive to its value when dark matter particles decouple from the thermal bath. We show that the dependence of the present abundance of cold dark matter on the parameters of the model differs drastically from the familiar results where no connection between dark energy and dark matter is present. In particular, we analyze the case in which the cold dark matter particle is the lightest supersymmetric particle.Comment: 4 pages latex, 2 figure

    Non-linear matter power spectrum from Time Renormalisation Group: efficient computation and comparison with one-loop

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    We address the issue of computing the non-linear matter power spectrum on mildly non-linear scales with efficient semi-analytic methods. We implemented M. Pietroni's Time Renormalization Group (TRG) method and its Dynamical 1-Loop (D1L) limit in a numerical module for the new Boltzmann code CLASS. Our publicly released module is valid for LCDM models, and optimized in such a way to run in less than a minute for D1L, or in one hour (divided by number of nodes) for TRG. A careful comparison of the D1L, TRG and Standard 1-Loop approaches reveals that results depend crucially on the assumed initial bispectrum at high redshift. When starting from a common assumption, the three methods give roughly the same results, showing that the partial resumation of diagrams beyond one loop in the TRG method improves one-loop results by a negligible amount. A comparison with highly accurate simulations by M. Sato & T. Matsubara shows that all three methods tend to over-predict non-linear corrections by the same amount on small wavelengths. Percent precision is achieved until k~0.2 h/Mpc for z>2, or until k~0.14 h/Mpc at z=1.Comment: 24 pages, 7 figures, revised title and conclusions, version accepted in JCAP, code available at http://class-code.ne

    Practical quad mesh simplification

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    In this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. The process is based on a novel set of strictly local operations which preserve quad structure. We show how good tessellation quality (e.g. in terms of vertex valencies) can be achieved by pursuing uniform length and canonical proportions of edges and diagonals. The decimation process is interleaved with smoothing in tangent space. The latter strongly contributes to identify a suitable sequence of local modification operations. The method is naturally extended to manage preservation of feature lines (e.g. creases) and varying (e.g. adaptive) tessellation densities. We also present an original Triangle-to-Quad conversion algorithm that behaves well in terms of geometrical complexity and tessellation quality, which we use to obtain the initial quad mesh from a given triangle mesh

    Practical quad mesh simplification

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    In this paper we present an innovative approach to incremental quad mesh simplification, i.e. the task of producing a low complexity quad mesh starting from a high complexity one. The process is based on a novel set of strictly local operations which preserve quad structure. We show how good tessellation quality (e.g. in terms of vertex valencies) can be achieved by pursuing uniform length and canonical proportions of edges and diagonals. The decimation process is interleaved with smoothing in tangent space. The latter strongly contributes to identify a suitable sequence of local modification operations. The method is naturally extended to manage preservation of feature lines (e.g. creases) and varying (e.g. adaptive) tessellation densities. We also present an original Triangle-to-Quad conversion algorithm that behaves well in terms of geometrical complexity and tessellation quality, which we use to obtain the initial quad mesh from a given triangle mesh

    On the Physical Significance of Infra-red Corrections to Inflationary Observables

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    Inflationary observables, like the power spectrum, computed at one- and higher-order loop level seem to be plagued by large infra-red corrections. In this short note, we point out that these large infra-red corrections appear only in quantities which are not directly observable. This is in agreement with general expectations concerning infra-red effects.Comment: 11 pages; LateX file; 5 figures. Some coefficients in Eq.(A6) corrected; References adde

    Quad Meshing

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    Triangle meshes have been nearly ubiquitous in computer graphics, and a large body of data structures and geometry processing algorithms based on them has been developed in the literature. At the same time, quadrilateral meshes, especially semi-regular ones, have advantages for many applications, and significant progress was made in quadrilateral mesh generation and processing during the last several years. In this State of the Art Report, we discuss the advantages and problems of techniques operating on quadrilateral meshes, including surface analysis and mesh quality, simplification, adaptive refinement, alignment with features, parametrization, and remeshing
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