689 research outputs found
Flows and Decompositions of Games: Harmonic and Potential Games
In this paper we introduce a novel flow representation for finite games in
strategic form. This representation allows us to develop a canonical direct sum
decomposition of an arbitrary game into three components, which we refer to as
the potential, harmonic and nonstrategic components. We analyze natural classes
of games that are induced by this decomposition, and in particular, focus on
games with no harmonic component and games with no potential component. We show
that the first class corresponds to the well-known potential games. We refer to
the second class of games as harmonic games, and study the structural and
equilibrium properties of this new class of games. Intuitively, the potential
component of a game captures interactions that can equivalently be represented
as a common interest game, while the harmonic part represents the conflicts
between the interests of the players. We make this intuition precise, by
studying the properties of these two classes, and show that indeed they have
quite distinct and remarkable characteristics. For instance, while finite
potential games always have pure Nash equilibria, harmonic games generically
never do. Moreover, we show that the nonstrategic component does not affect the
equilibria of a game, but plays a fundamental role in their efficiency
properties, thus decoupling the location of equilibria and their payoff-related
properties. Exploiting the properties of the decomposition framework, we obtain
explicit expressions for the projections of games onto the subspaces of
potential and harmonic games. This enables an extension of the properties of
potential and harmonic games to "nearby" games. We exemplify this point by
showing that the set of approximate equilibria of an arbitrary game can be
characterized through the equilibria of its projection onto the set of
potential games
Computing on Encrypted Data
Abstract. Encryption secures our stored data but seems to make it in-ert. Can we process encrypted data without having to decrypt it first? Answers to this fundamental question give rise to a wide variety of appli-cations. Here, we explore this question in a number of settings, focusing on how interaction and secure hardware can help us compute on en-crypted data, and what can be done if we have neither interaction nor secure hardware at our disposal.
Combinatorially Homomorphic Encryption
Homomorphic encryption enables public computation over encrypted data. In the past few decades, homomorphic encryption has become a staple of both the theory and practice of cryptography. Nevertheless, while there is a general loose understanding of what it means for a scheme to be homomorphic, to date there is no single unifying minimal definition that captures all schemes.
In this work, we propose a new definition, which we refer to as combinatorially homomorphic encryption, which attempts to give a broad base that captures the intuitive meaning of homomorphic encryption and draws a clear line between trivial and nontrivial homomorphism.
Our notion relates the ability to accomplish some task when given a ciphertext, to accomplishing the same task without the ciphertext, in the context of communication complexity. Thus, we say that a scheme is combinatorially homomorphic if there exists a communication complexity problem (where is Alice\u27s input and is Bob\u27s input) which requires communication , but can be solved with communication less than when Alice is given in addition also an encryption of Bob\u27s input (using Bob\u27s key ).
We show that this definition indeed captures pre-existing notions of homomorphic encryption and (suitable variants are) sufficiently strong to derive prior known implications of homomorphic encryption in a conceptually appealing way. These include constructions of (lossy) public-key encryption from homomorphic private-key encryption, as well as collision-resistant hash functions and private information retrieval schemes
Two Round Information-Theoretic MPC with Malicious Security
We provide the first constructions of two round information-theoretic (IT) secure multiparty computation (MPC) protocols in the plain model that tolerate any malicious corruptions. Our protocols satisfy the strongest achievable standard notions of security in two rounds in different communication models.
Previously, IT-MPC protocols in the plain model either required a larger number of rounds, or a smaller minority of corruptions
The chaining lemma and its application
We present a new information-theoretic result which we call the Chaining Lemma. It considers a so-called “chain” of random variables, defined by a source distribution X(0)with high min-entropy and a number (say, t in total) of arbitrary functions (T1,…, Tt) which are applied in succession to that source to generate the chain (Formula presented). Intuitively, the Chaining Lemma guarantees that, if the chain is not too long, then either (i) the entire chain is “highly random”, in that every variable has high min-entropy; or (ii) it is possible to find a point j (1 ≤ j ≤ t) in the chain such that, conditioned on the end of the chain i.e. (Formula presented), the preceding part (Formula presented) remains highly random. We think this is an interesting information-theoretic result which is intuitive but nevertheless requires rigorous case-analysis to prove. We believe that the above lemma will find applications in cryptography. We give an example of this, namely we show an application of the lemma to protect essentially any cryptographic scheme against memory tampering attacks. We allow several tampering requests, the tampering functions can be arbitrary, however, they must be chosen from a bounded size set of functions that is fixed a prior
Universally Composable Quantum Multi-Party Computation
The Universal Composability model (UC) by Canetti (FOCS 2001) allows for
secure composition of arbitrary protocols. We present a quantum version of the
UC model which enjoys the same compositionality guarantees. We prove that in
this model statistically secure oblivious transfer protocols can be constructed
from commitments. Furthermore, we show that every statistically classically UC
secure protocol is also statistically quantum UC secure. Such implications are
not known for other quantum security definitions. As a corollary, we get that
quantum UC secure protocols for general multi-party computation can be
constructed from commitments
Time-Lock Puzzles from Randomized Encodings
Time-lock puzzles are a mechanism for sending messages "to the future". A sender can quickly generate a puzzle with a solution s that remains hidden until a moderately large amount of time t has elapsed. The solution s should be hidden from any adversary that runs in time significantly less than t, including resourceful parallel adversaries with polynomially many processors.
While the notion of time-lock puzzles has been around for 22 years, there has only been a single candidate proposed. Fifteen years ago, Rivest, Shamir and Wagner suggested a beautiful candidate time-lock puzzle based on the assumption that exponentiation modulo an RSA integer is an "inherently sequential" computation.
We show that various flavors of randomized encodings give rise to time-lock puzzles of varying strengths, whose security can be shown assuming the mere existence of non-parallelizing languages, which are languages that require circuits of depth at least t to decide, in the worst-case. The existence of such languages is necessary for the existence of time-lock puzzles.
We instantiate the construction with different randomized encodings from the literature, where increasingly better efficiency is obtained based on increasingly stronger cryptographic assumptions, ranging from one-way functions to indistinguishability obfuscation. We also observe that time-lock puzzles imply one-way functions, and thus the reliance on some cryptographic assumption is necessary.
Finally, generalizing the above, we construct other types of puzzles such as proofs of work from randomized encodings and a suitable worst-case hardness assumption (that is necessary for such puzzles to exist)
Inductive dielectric analyzer
© 2017 IOP Publishing Ltd.One of the approaches to bypass the problem of electrode polarization in dielectric measurements is the free electrode method. The advantage of this technique is that, the probing electric field in the material is not supplied by contact electrodes, but rather by electromagnetic induction. We have designed an inductive dielectric analyzer based on a sensor comprising two concentric toroidal coils. In this work, we present an analytic derivation of the relationship between the impedance measured by the sensor and the complex dielectric permittivity of the sample. The obtained relationship was successfully employed to measure the dielectric permittivity and conductivity of various alcohols and aqueous salt solutions
On the Exact Round Complexity of Best-of-both-Worlds Multi-party Computation
The two traditional streams of multiparty computation (MPC) protocols consist of-- (a) protocols achieving guaranteed output delivery (god) or fairness (fn) in the honest-majority setting and (b) protocols achieving unanimous or selective abort (ua, sa) in the dishonest-majority setting. The favorable presence of honest majority amongst the participants is necessary to achieve the stronger notions of god or fn. While the constructions of each type are abound in the literature, one class of protocols does not seem to withstand the threat model of the other. For instance, the honest-majority protocols do not guarantee privacy of the inputs of the honest parties in the face of dishonest majority and likewise the dishonest-majority protocols cannot achieve god and fn, tolerating even a single corruption, let alone dishonest minority. The promise of the unconventional yet much sought-after species of MPC, termed as `Best-of-Both-Worlds\u27 (BoBW), is to offer the best possible security depending on the actual corruption scenario.
This work nearly settles the exact round complexity of two classes of BoBW protocols differing on the security achieved in the honest-majority setting, namely god and fn respectively, under the assumption of no setup (plain model), public setup (CRS) and private setup (CRS + PKI or simply PKI). The former class necessarily requires the number of parties to be strictly more than the sum of the bounds of corruptions in the honest-majority and dishonest-majority setting, for a feasible solution to exist. Demoting the goal to the second-best attainable security in the honest-majority setting, the latter class needs no such restriction.
Assuming a network with pair-wise private channels and a broadcast channel, we show that 5 and 3 rounds are necessary and sufficient for the class of BoBW MPC with fn under the assumption of `no setup\u27 and `public and private setup\u27 respectively. For the class of BoBW MPC with god, we show necessity and sufficiency of 3 rounds for the public setup case and 2 rounds for the private setup case. In the no setup setting, we show the sufficiency of 5 rounds, while the known lower bound is 4. All our upper bounds are based on polynomial-time assumptions and assume black-box simulation. With distinct feasibility conditions, the classes differ in terms of the round requirement. The bounds are in some cases different and on a positive note at most one more, compared to the maximum of the needs of the honest-majority and dishonest-majority setting. Our results remain unaffected when security with abort and fairness are upgraded to their identifiable counterparts
Revisiting Fairness in MPC: Polynomial Number of Parties and General Adversarial Structures
We investigate fairness in secure multiparty computation when the number of parties grows polynomially in the security parameter, . Prior to this work, efficient protocols achieving fairness with no honest majority and polynomial number of parties were known only for the AND and OR functionalities (Gordon and Katz, TCC\u2709).
We show the following:
--We first consider symmetric Boolean functions , where the underlying function can be computed fairly and efficiently in the -party setting. We present an efficient protocol for any such tolerating or fewer corruptions, for number of parties.
--We present an efficient protocol for -party majority tolerating or fewer corruptions, for number of parties. The construction extends to or fewer corruptions, for constant .
--We extend both of the above results to more general types of adversarial structures and present instantiations of non-threshold adversarial structures of these types. These instantiations are obtained via constructions of projective planes and combinatorial designs
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