13,631 research outputs found

    Geometrical considerations in the separation of biological particles by affinity partitioning

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    A theoretical description of the affinity partitioning effect is presented. Experiments at reduced and zero g are discussed

    Metadata Games: Improving Access to Humanities Artifacts

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    Our team received Level II Start Up funding to create a pilot of Metadata Games (MG), a software system that uses computer games to collect information about artifacts in libraries and archives as they strive to go digital. Games are useful in that they can entice those who might not visit archives to explore humanities content while contributing to vital records, and they create much more metadata than typical staff can do alone in the same timeframe. The system is open-source and is easily customized to meet each institution’s needs. The full project employs new techniques to make the system smarter and more trustworthy. We will also create new game components. MG can be used to enhance knowledge about artifacts in particular disciplines and fields, or with interdisciplinary collections. MG has the potential to unearth new knowledge that could radically enhance scholarship in the humanities, expanding what records we can encounter in our quest to understand the human experience

    SMIL State: an architecture and implementation for adaptive time-based web applications

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    In this paper we examine adaptive time-based web applications (or presentations). These are interactive presentations where time dictates which parts of the application are presented (providing the major structuring paradigm), and that require interactivity and other dynamic adaptation. We investigate the current technologies available to create such presentations and their shortcomings, and suggest a mechanism for addressing these shortcomings. This mechanism, SMIL State, can be used to add user-defined state to declarative time-based languages such as SMIL or SVG animation, thereby enabling the author to create control flows that are difficult to realize within the temporal containment model of the host languages. In addition, SMIL State can be used as a bridging mechanism between languages, enabling easy integration of external components into the web application. Finally, SMIL State enables richer expressions for content control. This paper defines SMIL State in terms of an introductory example, followed by a detailed specification of the State model. Next, the implementation of this model is discussed. We conclude with a set of potential use cases, including dynamic content adaptation and delayed insertion of custom content such as advertisements. © 2009 Springer Science+Business Media, LLC

    A power filter for the detection of burst sources of gravitational radiation in interferometric detectors

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    We present a filter for detecting gravitational wave signals from burst sources. This filter requires only minimal advance knowledge of the expected signal: i.e. the signal's frequency band and time duration. It consists of a threshold on the total power in the data stream in the specified signal band during the specified time. This filter is optimal (in the Neyman-Pearson sense) for signal searches where only this minimal information is available.Comment: 3 pages, RevTeX, GWDAW '99 proceedings contribution, submitted to Int. J. Modern Phys.

    Unimanual and Bimanual Weight Perception of Virtual Objects with a new Multi-finger Haptic Interface

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    Accurate weight perception is important particularly in tasks where the user has to apply vertical forces to ensure safe landing of a fragile object or precise penetration of a surface with a probe. Moreover, depending on physical properties of objects such as weight and size we may switch between unimanual and bimanual manipulation during a task. Research has shown that bimanual manipulation of real objects results in a misperception of their weight: they tend to feel lighter than similarly heavy objects which are handled with one hand only [8]. Effective simulation of bimanual manipulation with desktop haptic interfaces should be able to replicate this effect of bimanual manipulation on weight perception. Here, we present the MasterFinger-2, a new multi-finger haptic interface allowing bimanual manipulation of virtual objects with precision grip and we conduct weight discrimination experiments to evaluate its capacity to simulate unimanual and bimanual weight. We found that the bimanual ‘lighter’ bias is also observed with the MasterFinger-2 but the sensitivity to changes of virtual weights deteriorated

    Physical Constraints to Aquatic Plant Growth in New Zealand Lakes

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    The nature of aquatic plant communities often defines benthic habitat within oligotrophic and mesotrophic lakes and lake management increasingly recognizes the importance of maintaining plant diversity in order to sustain biological diversity and capacity within lakes. We have developed simple statistical relationships between key physical and vegetation variables that define the habitat requirements, or “habitat-templates”, of key vegetation types to facilitate management of plant communities in New Zealand lakes. Statistical relationships were derived from two datasets. The first was a multi-lake dataset to determine the effects of water level fluctuation and water clarity. The second dataset was from a comprehensive shoreline survey of Lake Wanaka, which allowed us to examine within-lake variables such as beach slope and wave action. Sufficient statistical relationships were established to develop a habitat template for each of the major species or assemblages. The relationships suggested that the extent and diversity of shallow-growing species was related to a combination of the extent of water level fluctuation and wave exposure. (PDF contains 9 pages.

    Adiabatic instability in coupled dark energy-dark matter models

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    We consider theories in which there exists a nontrivial coupling between the dark matter sector and the sector responsible for the acceleration of the universe. Such theories can possess an adiabatic regime in which the quintessence field always sits at the minimum of its effective potential, which is set by the local dark matter density. We show that if the coupling strength is much larger than gravitational, then the adiabatic regime is always subject to an instability. The instability, which can also be thought of as a type of Jeans instability, is characterized by a negative sound speed squared of an effective coupled dark matter/dark energy fluid, and results in the exponential growth of small scale modes. We discuss the role of the instability in specific coupled CDM and Mass Varying Neutrino (MaVaN) models of dark energy, and clarify for these theories the regimes in which the instability can be evaded due to non-adiabaticity or weak coupling.Comment: 20 pages, 2 figures; final published versio

    A General Formulation for Least-Squares Problems

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    Abstract — We show in this paper that many different least-squares problems which have applications in signal processing may be seen as special cases of a more general vector space minimization problem called the Minimum Norm problem. We show that special cases of the Minimum Norm problem include: least squares fitting of a finite set of points to a linear equation and to a quadratic equation; the infinite length MMSE-optimum linear equalizer; the finite length MMSE-optimum linear equalizer; the steepest descent algorithm and the more practical LMS algorithm for iterative estimation of the finite-length MMSE-optimum linear equalizer for an unknown channel; and the finite-length least-squares-optimum linear equalizer with a forgetting factor. These examples are not exhaustive but are chosen to illustrate the scope of this framework
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